Junior Member
Join Date: Mar 2018
Posts: 20
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I want to modify how power level is enforced. Normally these two rules are enforced:
Toughness + Dodge <= PL*2 Toughness + Parry <= PL*2 This usually results in Dodge = Parry or one of the active defenses is below the PL limit. So how do I implement Toughness*2 + Dodge + Parry <= PL*4 Which would allow, for example, Tough 10, Dodge 13, Parry 7 at PL 10. I'm guessing it has to be added as a procedure but how do I also disable the default checks? |
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