Senior Member
Join Date: Jul 2010
Posts: 3,151
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Ahh...that explains it. I suppose that does make for a better fix. I may take a look at that tomorrow. Thanks.
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#41 |
Junior Member
Join Date: Oct 2011
Posts: 29
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Any chance we as end users can fix this in the Editor or are we stuck with the annoying validation message until it's fixed?
I still get the validation error with familiar's INT defaulting to 10. Thanks! LordV |
#42 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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I'm not clear on what the error is, could you explain or else link to another post if you've already posted about it?
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#43 |
Junior Member
Join Date: Oct 2011
Posts: 29
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Hey Aaron, thanks for responding....Here is the only info I could find on it, from one of your earlier posts....info not pertinent to my question removed from quote.
Quote:
LordV |
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#44 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,238
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As a workaround, decrease the INT of a familiar once you select it until it won't go lower and then it will be set properly from then on, even as you level.
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#45 |
Junior Member
Join Date: Oct 2011
Posts: 29
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Thanks for the info Mathias, but was more concerned with the annoying validation error because I can't get the Int below 6....Yes, the program still works with the validation error...Just me being anal. =)
LordV |
#46 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,238
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The INT of the familiar of a 1st level character is 6. Why are you trying to take it lower?
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#47 |
Junior Member
Join Date: Oct 2011
Posts: 29
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Quote:
My guess is it most likely has to do with one of the custom add-ons installed like Lawful_G or something...but I'm not sure which one yet... Last edited by LordValerius; March 10th, 2012 at 12:45 PM. |
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#48 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,238
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Yes - the core files don't have that. The add-on should also be changing the type that's assigned to familiars - they become magical beasts, and are therefore no longer subject to the INT 1-2 restriction that applied when it was still an animal.
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#49 |
Senior Member
Volunteer Data File Contributor
Join Date: Feb 2009
Location: Virginia
Posts: 364
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Quote:
Speaking of which, the horse got 2 stat increases as I leveled up at the early stages but stopped after that. My paladin is currenlty 18th level. Is there someting in the Monster Manual I've overlooked about magical creatures only getting two increases or is this a glitch specific to a paladin's warhorse? Nigel Fogg, aka The Wayfarer. |
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#50 |
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