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kyraeus
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Join Date: Oct 2013
Posts: 3

Old October 30th, 2013, 12:39 PM
Another semi-silly question from a noob here...

I was looking through the display earlier on some characters, and I realized I couldn't find any way to easily display exactly what the results of the skills were derived from (I was hoping for something along the lines of a tooltip or split view per skill similar to the old D&D character sheets where it showed abil score +/-, skill rank +/-, and any other flat skill bonuses from gear or feats/etc.

Is there any way to view exactly what hero lab is determining scores/skills/etc based off of like that? (if only just so I can doublecheck myself and be sure I'm inputting all correct values in and things are showing up like they should?)

To detail this better, I DO see where in the tooltip for the skill, it shows any gear that may have a situational benefit for that skill (as demarcated by an * on the skill score), could this be extrapolated to include a full view of the skill's ranks, whether it's a class skill and associated bonus from that, as well as non-situational gear bonuses, associated ability score bonuses, etc.?

Or does that already exist elsewhere?

Last edited by kyraeus; October 30th, 2013 at 01:33 PM. Reason: addressing another point.
kyraeus is offline   #421
alientude
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Join Date: Apr 2011
Posts: 98

Old November 1st, 2013, 08:14 PM
Something I think would help sell Hero Lab to new people is a character creation wizard. An optional, guided, easy-to-use set of steps for basic character creation. Hero Lab is an amazing tool, but sitting down with it for the first time can be daunting, especially if you're new to Pathfinder. Imagine how easy it would be to get started if a wizard guided you through creating a first level character - race, class, skills, feats, basic equipment.
alientude is offline   #422
jacook
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Join Date: Jun 2009
Posts: 40

Old November 1st, 2013, 09:24 PM
Quote:
Originally Posted by alientude View Post
Something I think would help sell Hero Lab to new people is a character creation wizard. An optional, guided, easy-to-use set of steps for basic character creation. Hero Lab is an amazing tool, but sitting down with it for the first time can be daunting, especially if you're new to Pathfinder. Imagine how easy it would be to get started if a wizard guided you through creating a first level character - race, class, skills, feats, basic equipment.
Must it be a wizard or could it be a sorcerer? Ooo, or a specialist wizard! How about a character creation bard? Sweet!
jacook is offline   #423
wootersl
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Join Date: Mar 2012
Posts: 29

Old November 3rd, 2013, 04:27 PM
So, is there a way to have Hero Lab track and/or initiate turns? When you first make a kingdom the system tells you you have 1 more resource to spend. When you spend it, the error goes away. But, can you tell the system that a turn has passed and have it ask you for all the things you can or cannot do?
wootersl is offline   #424
DMG
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Join Date: Jun 2007
Location: Queensland, Australia
Posts: 195

Old November 3rd, 2013, 04:30 PM
Hi Folks,

I take it Kingdom viewing isn't supported on the iPad yet? I tried opening a kingdom file on my 3rd gen iPad on the weekend & it displayed it as a standard PC without any stats.

I'm not showing updates for the app & the data files were updated to the latest version.

Cheers,
Jim.
DMG is offline   #425
herald7667
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Join Date: May 2010
Posts: 40

Old November 7th, 2013, 07:32 AM
Before I go into my request, I do understand that this can all be accomplished via Mounts and Hirelings generically

Could we get an entry for Followers? Maybe add to the Mounts and Hirelings heading "Followers?" (Followers, Hirelings & Mounts)?

It might be interesting to see a section that would handle Followers and Cohorts as well since they sort of tie into Ultimate Campaign.

Thanks for your time. I understand that your busy. Love the product, can't wait for Realms Works.
herald7667 is offline   #426
Jamz
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Join Date: Aug 2005
Location: Chicagoland
Posts: 397

Old November 9th, 2013, 10:26 AM
I have two requests, the first simple (I think) and the other, not sure.

Since some spells have "choices" on casting and hence scroll creation, it would be helpful to allow you to rename the spell or add text like you can on magic weapons/armor. An example would be the spell Restoration; you can create scroll using 100gp Diamond dust of 1,000gp diamond dust if you want to remove negative levels. There is currently no way to tell Hero Lab which form of the scroll you scribbled.


The second request is to add the ability to track HP/Hardness on weapons & armor. With sunder, oozes, and scores of other ways to damage items. It would be nice to be able to track how much damage a weapon/armor has taken and mark broken/destroyed appropriately.

With the community adjustments I can mark items broken but there doesn't seem to be an easy way to track damage. Also we constantly have to look up hardness/hp so if Hero Lab could do that, it would be awesome!

-Jamz

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Jamz is offline   #427
RavenX
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Posts: 3,597

Old November 9th, 2013, 09:50 PM
These come into play a great deal, but are hidden on the Spell Casting class tabs. While this may work well for spell casters, I find this to be a bit difficult to deal with when it comes to loading up monsters into hero lab. Monsters will spell-like abilities are subject to these checks and it is a bit more work than I like dealing with to calculate it all the time. I feel this is one of Paizo's Bestiary Oversights.

I'd like to see these values displayed somewhere on a summary panel or on the the spells tab at the very top where they'd be more useful.

RavenX

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RavenX is offline   #428
bsieling
Junior Member
 
Join Date: Jun 2013
Posts: 1

Old November 10th, 2013, 11:17 PM
I have been having a great time with HeroLab and the iOS app. However, I have learned to have a printed copy as a back up. One thing I noticed is for the tracked resources (for example a wand of cure light wounds) I can track the number of charges used in both the program and app (i.e. 8 of 50), but when I print the character sheet, the item shows with just blank boxes in the Tracked Resources section. Is there a way to have the Tracked Resources of a printed sheet show filled boxes to reflect the usage of a resource?
Thanks!
bsieling is offline   #429
jell0dragon
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Join Date: Nov 2013
Posts: 1

Old November 11th, 2013, 08:06 AM
Any way to add wild shape template to character without doing lots of adjustments?
jell0dragon is offline   #430
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