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#11 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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At 05:24 PM 2/17/2007, you wrote:
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Given both of these factors, I'm not surprised that psionics has been viewed as a relatively low priority by the creators of other tools. We are faced with the same decisions regarding the order in which we tackle adding each piece of functionality. In addition to the SRD, though, we also have to factor in new features to the core Hero Lab product, as well as the development of data files for other game systems. And don't forget the clamor for us to prepare the Authoring Kit for general use. So there's a lot of competition between these various tasks, and the reality is that, regardless of which features we do first, there will always be people who would rather we did things in a different order. That's an unfortunate reality, and I would love to be able to wave a magic wand to have everything implemented all at once. Given the above factors, our current objective is to get all of the remaining missing elements of the SRD into place within the next couple of weeks, with the *exception* of psionics. We are also planning to add a few features to HL within that timeframe - features that we've had continuous requests for. Once that is done, some of the most important items on our todo list will be put to bed and psionics will percolate upwards in the list. I realize this isn't going to be viewed as the optimal sequence by those of you who desperately want psionics added. But we're faced with making hard choices that are guaranteed to make some people unhappy. We faced this same problem when we first released our Army Builder and Card Vault products, and those products ultimately evolved to include all the core functionality that everyone was clamoring for. It just took us a bit of time to get it all added. So please hang in there. Psionics is definitely on the todo list - it just hasn't yet percolated to the top. :-) Thanks, Rob |
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#12 |
Junior Member
Join Date: Mar 2007
Posts: 2
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Now that the rest of the SRD is in place with 1.1, what do you estimate the timeframe to be for completion of Psionics...??
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#13 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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At 08:06 AM 3/22/2007, you wrote:
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We got V1.1 out the door just in time before we left for the tradeshow. As a result, we haven't yet had a chance to discuss the game plan for the next few months. The first iteration of that is going to be happening on Monday. I guess we need to setup a poll and use that to fuel our planning. So look for a poll on Monday that address this topic.... |
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#14 |
Member
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Of course, that requires the epic stuff first |
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#15 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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At 09:27 AM 3/25/2007, you wrote:
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#16 |
Junior Member
Join Date: Jun 2007
Posts: 1
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I would really like to see psionics support. I have been looking for a program like this one, but as my main character is a psion, I can't really use it until psionics support is completed, so doesn't look like I'll be buying it just yet...
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#17 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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kerashi wrote:
> > > I would really like to see psionics support. I have been looking for a > program like this one, but as my main character is a psion, I can't > really use it until psionics support is completed, so doesn't look like > I'll be buying it just yet... I'll be working on Psionics next week. -- Colen McAlister (colen@wolflair.com) Chief Engineer, Lone Wolf Development http://www.wolflair.com/ |
#18 |
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