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Farling
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Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623

Old December 1st, 2014, 04:30 PM
Since I don't see it in this forum...

It would be nice to hide the parent topic for particular topics - so that the player edition doesn't reveal unknown relationships between (e.g.) individuals and their parent topic being the secret society.
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rob
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Join Date: May 2005
Posts: 8,232

Old December 8th, 2014, 01:13 AM
Containment is intended to represent an absolute, typically physical relationship. It is NOT intended for relationships. An individual should generally only ever be contained by a cast list topic - or possibly a physical location where the individual will always be found. If an individual belongs to a secret society, that should be modeled as a relationship. It's quite possible that the individual could be forced out of the society, the society could be destroyed with the individual living on, or any of a zillion other possibilities that break the connection between the two topics (or turn it into an historical reference). If the individual leaves the society, he could go on to found a different secret cult. Heck, the individual could easily be the head of the merchants' guild AND the a member of the secret society. It's reasons like this that make it important to use relationships for non-physical, non-absolute connections between topics.
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