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Sendric
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Join Date: Jul 2010
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Old June 23rd, 2015, 10:49 AM
Quote:
Originally Posted by Bloodwolf View Post
I know I haven't been able to add anymore of the demons that I was working on but my adventuring group finished that adventure faster than I thought and I've been working on the next one, plus RL garbage.

But now I'm working on using and adding some of the drakes from Draconomicon. The current problem I'm having is that they have a tail slap and I can't seem to find a way to add a natural attack. I was going to copy the wyvern's sting and just change it but can't seem to find where to do it. What am I missing?
If you can send me the user file, I will take a look at it.
Sendric is offline   #391 Reply With Quote
Shaman964
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Join Date: May 2015
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Old June 24th, 2015, 02:22 AM
Quote:
Originally Posted by Sendric View Post
Not that I am aware of. I can add them to the to-do list, though from your comment maybe you want to try doing them?
Please add them to the to-do list. My free time is being eaten by a work crunch and I have no idea when I will get the spare time needed to figure out how to do this.

It would be very much appreciated. Thank you.
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draco963
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Old July 16th, 2015, 05:09 PM
[deleted due to accidental double-posting]

Last edited by draco963; July 20th, 2015 at 06:16 PM.
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draco963
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Old July 18th, 2015, 07:36 AM
Hello. Please forgive if this is the wrong forum, but I feel the failure must be on my part and is not an actual "bug".

I've followed the instructions in the OP as closely as possible, adding in the outside source URL, and downloading and installing ShadowChemosh's community content pack (which isn't named as listed in the OP anymore, apparently, so that threw me for a loop for a bit). However, when I then proceed with trying to start a new character, I cannot see any of the alternative source books listed; Just the usual stuff from LWD, with the common alternate rules below, but no other sourcebooks.

Please help? I've been through this process a half-dozen times with no improvement. I really don't know what I've done wrong...

Thanks

EDIT
Nevermind, I'm a twerp. I found the other d20 listing with the correct date of May EIGHTEENTH instead of 19th. Everything works properly now. Sorry for this...

Last edited by draco963; July 20th, 2015 at 06:17 PM.
draco963 is offline   #394 Reply With Quote
Sendric
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Old October 16th, 2015, 12:54 PM
Release 1.16 - October 16, 2015

Enhancements & Changes
  • 3.5 - Dragon Magic: Improved Diamond Dragon's Channel Dragon specials to make use of the in-play tab. (Sendric)
  • 3.5 - Monster Manual 1: Updated how Dragons are scripted, added new special to more easily deal with natural weapons. (Sendric)
  • Custom - New Natural Weapons: Updated Natural weapons so that they act more like actual Natural Weapons. This will allow them to make better use of the internal scripting mechanics.(Sendric)
  • Various: Removed Helper.NoScore scripts. Replaced with NoScore.? tags. (Sendric)
  • Various: Removed a number of specials that grant bonus damage to natural attacks. Replaced with new special xExDamage. (Sendric)

Bug Fixes
  • 3.5 - Complete Arcane: Obtain Familiar now grants familiar to all Arcane casting classes. (Sendric)
  • 3.5 - Complete Arcane: Elemental Savant no longer bootstraps Elemental Perfection specials before 10th level. (Sendric)
  • 3.5 - Dragon Magic: Breath Weapon for Dragonfire Adept now qualifies as a prereq for Metabreath feats (Sendric)
  • 3.5 - Expanded Psionics Handbook: Psionic Gith races now bootstrap correct psi-like abilities. (Sendric)
  • 3.5 - Monster Manual 1: Dread Wraith's Incorporeal Touch attack now displays correct damage amount. (Sendric)
  • 3.5 - Monster Manual 1: Hound Archon no longer has duplicate entries in Specials tab. (Sendric)
  • 3.5 - Monster Manual 3: Fixed timing issue on Unholy Toughness ability that was making a creature's hit points display incorrectly. (Sendric)
  • 3.5 - Monster Manual 4: All races now display as "NPC Races". (Sendric)
  • 3.5 - Spell Compendium Domains: Balance domain special now correctly modifies livename. (Sendric)
  • 3.5 - Tome of Battle: Maneuvers/Stances/Boosts now correctly appear in In-Play tab. (Sendric)
  • DL - Dragons of Krynn: Draconian races now have correct racial feats (Sendric)
  • FR - Monsters of Faerun: Deep and Song Dragons now have correct specials bootstrapped. (Sendric)

Data File Authoring
  • 3.0 - Fiend Folio: Added Chwidencha and Sporebat (Dami)
  • 3.0 - Fiend Folio: Added Animals Terror Bird, Fhorge, Megatherium, and Dire Rhino (Zorikune)
  • 3.5 - Book of Exalted Deeds: Added Saint Template (Sendric)
  • 3.5 - Book of Exalted Deeds: Added Warden Archon (Dami)
  • 3.5 - Complete Divine: Added Sacred Exorcist PrC (Sendric)
  • 3.5 - Complete Scoundrel: Added Malconvoker PrC (Sendric)
  • 3.5 - Complete Warrior: Added Dark Hunter PrC (Sendric)
  • 3.5 - Draconomicon: Added Elemental Drakes and Zombie Dragon template (Bloodwolf)
  • 3.5 - Frostburn: Added all remaining races through L (Sendric)
  • 3.5 - Frostburn: Added Animal, Caribou (Zorikune)
  • 3.5 - Magic Item Compendium: Added Millennial Chainmail (Sendric)
  • 3.5 - Monster Manual 2: Added several animal companion races (Zorikune)
  • 3.5 - Monster Manual 2: Added Palrethee (Demon), Dread Guard and Grimalkin (Dami)
  • 3.5 - Monster Manual 3: Added Death Giant (Sendric)
  • 3.5 - Monster Manual 3: Added Charnel Hound, Harpoon Spider, Mezaloth and Nycaloth (Dami)
  • 3.5 - Monster Manual 3: Added Mastodon and some Dinosaurs (Zorikune)
  • 3.5 - Monster Manual 4: Added Inferno Spider (Bloodwolf)
  • 3.5 - Monster Manual 4: Added Kastighur and Whisper Demons, Bloodsilk Spider and Lolth-touched Template (Dami)
  • 3.5 - Monster Manual 4: Added Sailsnake (Zorikune)
  • 3.5 - Races of Stone: Added Dire Eagle (Zorikune)
  • 3.5 - Sandstorm: Added several animal companion races (Zorikune)
  • 3.5 - Stormwrack: Added several animal companion races (Zorikune)
  • 3.5 - Unearthed Arcana: Added flaw Murkey-Eyed (Sendric)
  • Custom - Online Content: Added Pirate class plus the feats Firearm Sniper, Improved Firearm Sniper, Improved Crossbow Sniper, and Improved Weapon Finesse from danddwiki.com (Sendric)

New Files Added
  • 3.0 - Manual of the Planes: Includes Paraelementals (Bloodwolf)
  • 3.5 - Spell Compendium: Replaces 3.5 - Spell Compendium Spells; All spells updated to follow new format (Sendric)
  • Custom - Obsolete Spells: Houses all spells being obsoleted (Sendric)
  • Custom - Shared Customizable Specials: Include specials that can be bootstrapped and customized (Sendric)
  • FR - Campaign Setting: Contains anything from this source that isn't superceded by another source (Sendric)
  • FR - Champions of Valor: Includes Mystic Fire Knight class variant (Sendric)
  • FR - Lords of Darkness: Includes spells moved over from the PGtF user file (Sendric)

Files Removed
  • 3.5 - Spell Compendium Spells

Temporary Bug Fix
  • 3.5 - Players Handbook 1: Added a script to Hasted Adjustment to place appropriate tags on Arcane Familiar in-play special.
  • 3.5 - Players Handbook 1: Added a script to Hasted Adjustment to place a tag on Flurry of Blows weapon so that it counts as Unarmed Strike.
Sendric is offline   #395 Reply With Quote
carborundum
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Join Date: Jan 2012
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Old October 17th, 2015, 01:06 AM
Wow - thank you for all the hard work!
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Dami
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Location: Melbourne, Australia
Posts: 1,086

Old October 17th, 2015, 10:18 PM
I just realised that the update was out! Thanks to everyone who contributed - especially Sendric - you are awesome! (Thanks for helping out with some of the detail that I couldn't figure out.)
Dami is offline   #397 Reply With Quote
carborundum
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Location: The Netherlands
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Old October 23rd, 2015, 01:06 PM
Hi again - I'm not sure if it's a bug or if I'm doing something wrong...

I'm putting my Malconvoker into HeroLab and the first five levels went smoothly - Wizard (Focused Specialist) 3, Master Specialist 2. I've selected Summon Monster III as a third level spell, but I can't take a Malconvoker level.
I get the error "Requires the ability to cast Summon Monster III" and my caster level stays at 5.

Is there a way I can tell it I can cast Summon Monster III?

Thanks in advance!
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Sendric
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Join Date: Jul 2010
Posts: 3,147

Old October 24th, 2015, 03:35 PM
Quote:
Originally Posted by carborundum View Post
Hi again - I'm not sure if it's a bug or if I'm doing something wrong...

I'm putting my Malconvoker into HeroLab and the first five levels went smoothly - Wizard (Focused Specialist) 3, Master Specialist 2. I've selected Summon Monster III as a third level spell, but I can't take a Malconvoker level.
I get the error "Requires the ability to cast Summon Monster III" and my caster level stays at 5.

Is there a way I can tell it I can cast Summon Monster III?

Thanks in advance!
This might be a corner case. Usually, when we run across a pre-req that requires a certain spell, we set the pre-req to make sure that the character is at least a certain level of caster (6th level Arcane in this case). I'll have to take a look at the specifics of this case and see what I can do to resolve it. For now, ignore the error (I know that's annoying, sorry).
Sendric is offline   #399 Reply With Quote
carborundum
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Posts: 5

Old October 25th, 2015, 05:02 AM
That's what's weird. (Did you mean 5th level Arcane btw?)
I was poking around in the editor and it says >=5, and even though I have 3 levels of Spec. Wizard and 2 levels of Master Specialist I get the "Summon Monster III" error.
carborundum is offline   #400 Reply With Quote
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