Member
Join Date: May 2014
Location: Quebec, Canada
Posts: 38
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Hi everyone,
I have created the Silverbrow Human from the Dragon Magic. That race has feather fall spell-like ability. They have one use of it at each 5 level. What i need is some tips of how to upgrade the charge of this ability. i know the script to use but not the variable. I need to know how to check the Hit Dice and how to augment the number of charge of this ability. Thanks Last edited by Guiche007; June 27th, 2014 at 08:50 AM. Reason: Wrong source |
#1 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Quote:
Over in the portfolio, go to Develop -> Floating Info Windows -> Show Hero Fields. Looking through these fields you will come upon a field called "tHitDice". As you can imagine, this field contains the total number of Hit Dice your character has. To access this field, and any of the others in this dialogue, you would use the following: Code:
herofield[tHitDice].value |
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#2 |
Member
Join Date: May 2014
Location: Quebec, Canada
Posts: 38
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Hi Sendric,
Thanks it's working perfectly. The last thing i'm working on is the Disguise class skill is always considered a class skill. I have checked the class skill in the race but it's not considered has a class skill. Can you give me some tips on that case? Thanks |
#3 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Quote:
Code:
foreach pick in hero from BaseClHelp perform eachpick.assign[ClassSkill.kDisguise] nexteach |
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#4 |
Member
Join Date: May 2014
Location: Quebec, Canada
Posts: 38
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Hi Sendric,
Where I should place that code? |
#5 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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#6 |
Member
Join Date: May 2014
Location: Quebec, Canada
Posts: 38
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Hi,
It's work perfectly. Thanks a lot. The Silverbrow Human is completed at 100%. |
#7 |
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