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ruhar
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Join Date: Nov 2011
Location: Langley, WA, USA
Posts: 572

Old October 29th, 2019, 02:27 PM
Quote:
Originally Posted by Murrdox View Post
If this standard is keeping adventures out of the Content Market, the standard needs to be ditched.

Given that there are a million different game systems out there and a million different PDF authors, some adventures are going to lend themselves more to this style than others. I don't think it makes sense to force a Realm Works GM to do extensive re-writing on a PDF just to make sure every instance of Player / GM snippets are 100% correct. It's important, sure. But it's MORE important to have adventures in the Content Market to begin with.
I couldn't agree more. Let's hope that Rob will too.
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Mystic Lemur
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Old November 1st, 2019, 07:10 AM
I just bought the Rise of the Runelords package. It's not all how I would have entered it, but it saved me so much time it's worth it.

I'm still hoping they resume development, and I'm voting with my $$$ to say so.
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Ualaa
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Location: Vancouver, Canada.
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Old November 1st, 2019, 11:28 AM
Since they've publicly stated that should they go out of business on some horrible future date, that the servers would be unlocked so we could use existing realms and create new ones...

With that, I'm confident in purchasing anything from the Content Market that I'd actually use.

My largest hesitation is Bestiary sources, which were my primary interest a while back. That is because my Realm Works cannot integrate an existing (stored in RW) portfolio into either the 32-bit or 64-bit versions of Hero Lab (classic), as of 8.9x versions of Hero Lab.

Realm Works is still an amazing tool, at what it does. I bought it, post kickstarter, based on what it could do as demonstrated by Joshua Plunkett's assorted videos on YouTube.
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Laurens
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Join Date: Feb 2018
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Old November 3rd, 2019, 02:13 PM
I'm in favor of this proposal!
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ruhar
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Old November 7th, 2019, 10:45 PM
I guess I was expecting too much for Rob to respond.
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Merion
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Old November 9th, 2019, 12:10 PM
Well, BJ answered and the answer basically was: use Drivethrurpg
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