Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - Mutants & Masterminds
Register FAQ Community Today's Posts Search

Notices

Reply
 
Thread Tools Display Modes
JoethebigItalianguy
Junior Member
 
Join Date: Jul 2008
Posts: 4

Old July 16th, 2008, 06:40 PM
When you increase the range on powers with extras, the increased range doesn't appear on the printed character sheet. It only shows the powers at their base range
JoethebigItalianguy is offline   #1 Reply With Quote
Colen
Senior Member
Lone Wolf Staff
 
Join Date: Dec 2008
Posts: 4,690

Old July 31st, 2008, 09:25 AM
JoethebigItalianguy wrote:
>
>
> When you increase the range on powers with extras, the increased range
> doesn't appear on the printed character sheet. It only shows the powers
> at their base range


I can't reproduce this bug. What powers / extras do you have to add to
make it occur?


--
Colen McAlister, colen@wolflair.com
Chief Engineer, Lone Wolf Development
Colen is offline   #2 Reply With Quote
Grayson7
Junior Member
 
Join Date: Jun 2008
Posts: 16

Old August 2nd, 2008, 07:08 AM
I'm not the original poster but I think I know what he is talking about. I made the power, Blast and assigned 4 ranks. It gave me a range of 40 feet, which is correct because one range increment is rank times 10 feet. However, when I added the feat, Improved Range, it still listed the power's range as 40 feet when it should have listed it as 100 feet (rank times 25 feet) instead of (rank times 10 feet). That assumes that you intended for the software to actually reflect the change caused by adding the feat.

It should be noted that I am using the demo version (waiting for Ultimate Power dataset) so I could not print it out; however, the range is shown underneath the power as well as in the print preview as only 40 feet in spite of the Improved Range feat.
Grayson7 is offline   #3 Reply With Quote
thorfin
Member
 
Join Date: Jun 2008
Posts: 62

Old August 2nd, 2008, 08:42 AM
It will state the base range, and then in parenthesis later on, it will say "Improved Range (x4)" and so on.
thorfin is offline   #4 Reply With Quote
Grayson7
Junior Member
 
Join Date: Jun 2008
Posts: 16

Old August 5th, 2008, 10:33 AM
Yeah, I get that. However, that parenthetical number only shows what the rank is multiplied by to get the new range increment, it does not show the new range increment itself. I would think that it should show the new range increment, in other words the base range with the Improved Range factored in. The lack of this creates issues in other areas. For example if you click on the "Special" tab, under "Attacks," it will not show the proper range of a power that has the Improved Range feat, it still shows the base range. This is also the same case for the "Attacks" summary on the left column of the character sheet.
Grayson7 is offline   #5 Reply With Quote
krathen
Member
 
Join Date: Dec 2007
Posts: 73

Old August 5th, 2008, 01:03 PM
In other words, you want it to do the math for you because of record keeping issues, it seems like the application works as Colen is expecting it too, thus why he didn't find a "bug" it's more you'd like him to change how it handles it. (Which honestly makes sense to me, I don't want to have to do that math all the time)
krathen is offline   #6 Reply With Quote
LinusMundane
Member
 
Join Date: Apr 2008
Posts: 30

Old August 5th, 2008, 03:01 PM
I also like when you take ranks of Leaping and your jump is still calculated to be like 13 ft.
LinusMundane is offline   #7 Reply With Quote
Colen
Senior Member
Lone Wolf Staff
 
Join Date: Dec 2008
Posts: 4,690

Old August 6th, 2008, 02:15 PM
Grayson7 wrote:
>
>
> I'm not the original poster but I think I know what he is talking about.
> I made the power, Blast and assigned 4 ranks. It gave me a rank of 40
> feet, which is correct because one range increment is rank times 10
> feet. However, when I added the feat, Improved Range, it still listed
> the power's range as 40 feet when it should have listed it as 100 feet
> (rank times 25 feet) instead of (rank times 10 feet). That assumes that
> you intended for the software to actually reflect the change caused by
> adding the feat.


Good point, I'll see if I can get this added. Thanks!


--
Colen McAlister, colen@wolflair.com
Chief Engineer, Lone Wolf Development
Colen is offline   #8 Reply With Quote
Colen
Senior Member
Lone Wolf Staff
 
Join Date: Dec 2008
Posts: 4,690

Old August 6th, 2008, 02:15 PM
LinusMundane wrote:
>
>
> I also like when you take ranks of Leaping and your jump is still
> calculated to be like 13 ft.


Hmm, I thought I'd handled that... I guess not. I'll try and get it fixed.


--
Colen McAlister, colen@wolflair.com
Chief Engineer, Lone Wolf Development
Colen is offline   #9 Reply With Quote
Nigel Fogg The Wayfarer
Senior Member
Volunteer Data File Contributor
 
Join Date: Feb 2009
Location: Virginia
Posts: 364

Old June 14th, 2010, 03:37 PM
Quote:
Originally Posted by Colen View Post
Grayson7 wrote:
>
>
> I'm not the original poster but I think I know what he is talking about.
> I made the power, Blast and assigned 4 ranks. It gave me a rank of 40
> feet, which is correct because one range increment is rank times 10
> feet. However, when I added the feat, Improved Range, it still listed
> the power's range as 40 feet when it should have listed it as 100 feet
> (rank times 25 feet) instead of (rank times 10 feet). That assumes that
> you intended for the software to actually reflect the change caused by
> adding the feat.


Good point, I'll see if I can get this added. Thanks!


--
Colen McAlister, colen@wolflair.com
Chief Engineer, Lone Wolf Development
Hmm, I thought I had rememberd this being discussed before. Apologies for now having it in two threads.

PF: Improved Range and PF: Progression, Increase Range.

Found a problem with how these two PFs are working with each other and the Power: Blast. Have not checked it against other powers but I suspect it would happen with them as well.

First, when using Progression, Increase Range which affects the MAXIMUM range (and it would be nice if that were written as Ranged, 30ft/max 300ft) isn't following the correct formula: Max range = (R.I. x 10 x Progression value)

You'll see in the example below that there's something odd going on with Improved Range as well.

Example, a rank 7 Blast with a single level of each of the two PFs (x2 on the chart) should have a Range Increment of 140 ft. and a max range of 1,400 ft. but the printout has "Improved Range (175 ft incr) (Standard(Active) - Ranged, 140ft. - Instant)"

If you buy two levels of each PF (x5 on the chart) to reflect realistic air-to-air combat range. Instead of a R.I. of 350 ft (with a max of 17,500 ft) one gets "Improved Range (350 ft incr) (Standard(Active) - Ranged, 350ft. - Instant)"

Even without the PFs, it would be nice to have the change made to: Ranged, R.I. ft. / Max value ft. on the sheet.

Nigel Fogg, aka The Wayfarer.

Last edited by Nigel Fogg The Wayfarer; July 2nd, 2010 at 11:06 PM.
Nigel Fogg The Wayfarer is offline   #10 Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 06:48 AM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.