Senior Member
Join Date: Jul 2010
Posts: 3,147
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Quote:
Update: This issue was caused by Improved Cunning Defense and has been fixed. I've also improved a few other class specials. Quote:
Update: Apparently, I hard-coded the ? with the intention of changing it with a script. After taking another look at it, I decided it's probably not necessary to have the Inspiration points in the Specials tab, so I've removed it. Last edited by Sendric; October 23rd, 2015 at 08:28 AM. |
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#381 |
Junior Member
Join Date: Oct 2015
Posts: 19
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Quote:
Last edited by paulh; October 23rd, 2015 at 02:59 PM. Reason: Slight wording change |
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#382 |
Junior Member
Join Date: Oct 2015
Posts: 19
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The Dragontouched feat is supposed to allow you to select draconic feats as if you were a sorcerer of your character level. This doesn't seem to work.
Example: Draconic Heritage requires Sorcerer level 1st, but is not a valid selection for non-Sorcerer that has Dragontouched. |
#383 |
Junior Member
Join Date: Dec 2014
Posts: 11
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So, my computer crashed a couple months ago, had to replace hard drives, couldn't mirror much of my old data. Anyway, reloaded Herolab, reset the secondary update sites, got everything loaded, then tried to open a portfolio on a character that I had saved in my email that I'll be playing with, and got this:
The following sources are not present for 'Kirildhoran', which may cause problems during load: 'CompMage', 'CompPsi', 'CompScound', 'CompWarrio', 'DMGPoison', and 27 others Critical information not found in data files: Source 'Advanced Bestiary' Critical information not found in data files: Source 'Book of Exalted Deeds' Critical information not found in data files: Source 'Complete Adventurer' Critical information not found in data files: Source 'Complete Arcane' Critical information not found in data files: Source 'Complete Champion' Critical information not found in data files: Source 'Complete Divine' Critical information not found in data files: Source 'Complete Mage' Critical information not found in data files: Source 'Complete Psionics' Critical information not found in data files: Source 'Complete Scoundrel' Critical information not found in data files: Source 'Complete Warrior' Critical information not found in data files: Source 'Dungeon Masters Guide Posions' Critical information not found in data files: Source 'Dungeonscape' Critical information not found in data files: Source 'Draconomicon' Critical information not found in data files: Source 'Dragon Compendium' Critical information not found in data files: Source 'FCodex2' Critical information not found in data files: Source 'Frostburn' Critical information not found in data files: Source 'Heroes of Battle' Critical information not found in data files: Source 'Libris Mortis' Critical information not found in data files: Source 'Lords of Madness' Critical information not found in data files: Source 'Magic Item Compendium' Critical information not found in data files: Source 'Miniatures Handbook' Critical information not found in data files: Source 'Monster Manual' Critical information not found in data files: Source 'Monster Manual 2' Critical information not found in data files: Source 'Monster Manual 5' Critical information not found in data files: Source 'Player's Handbook 2' Critical information not found in data files: Source 'Races of the Dragon' Critical information not found in data files: Source 'Sandstorm' Critical information not found in data files: Source 'Spell Compendium' Critical information not found in data files: Source 'Stormwrack' Critical information not found in data files: Source 'Races of Stone' Critical information not found in data files: Source 'Races of the Wild' Pick 'pACharging' has been orphaned due to missing thing in batch '87' Pick 'pPsiFocus' has been orphaned due to missing thing in batch '88' Pick 'pcnAwakeUn' has been orphaned due to missing thing in batch '89' Pick 'pcnHaste' has been orphaned due to missing thing in batch '105' Pick 'sWizAciSpl' has been orphaned due to missing thing in batch '118' Pick 'sWizAmaneu' has been orphaned due to missing thing in batch '119' Pick 'sWizArcMar' has been orphaned due to missing thing in batch '120' Pick 'sWizCaltro' has been orphaned due to missing thing in batch '121' Pick 'sWizDanLig' has been orphaned due to missing thing in batch '123' Pick 'sWizDaze' has been orphaned due to missing thing in batch '124' Pick 'sWizDetMag' has been orphaned due to missing thing in batch '125' Pick 'sWizDetPoi' has been orphaned due to missing thing in batch '126' Pick 'sWizDisrUn' has been orphaned due to missing thing in batch '127' Pick 'sWizElJolt' has been orphaned due to missing thing in batch '128' Pick 'sWizFlare' has been orphaned due to missing thing in batch '129' Pick 'sWizGhoSou' has been orphaned due to missing thing in batch '130' Pick 'sWizLaBolt' has been orphaned due to missing thing in batch '132' Pick 'sWizLaItem' has been orphaned due to missing thing in batch '133' I have no clue where to start with all of this. Can anyone help? Thanks a lot |
#384 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Quote:
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#385 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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#386 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Quote:
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#387 |
Senior Member
Join Date: Dec 2011
Posts: 100
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Possible bug with the Power Attack issue. It seems like power attack is being handled in two places now. There's the adjustment which is user added and on the In-Play tab when the feat is added. Here are the two issues I'm now seeing.
1) From the in-play tab, it appears that the bonus damage is not adding correctly when wielding a 1-handed weapon in two hands. I haven't looked at the code, but the Adjustment does factor correctly now, so most of that code could probably be copied to solve the problem with the feat's code. 2) This is more of a notation, but the penalty and bonus from both the adjustment and in-play are being stacked. If we're going to keep both in the community files, we may want to add a warning, or better yet, add an eval to check for the existence of the other and see which one is adding the higher penalty/bonus. Perhaps something like: Code:
~ find out if the other "Power Attack" is active if (hero.childfound[1P].field[1F].value <> 0) then ~ if it is active, and the adjustment higher then ours then stop if (hero.childfound[1P].field[1A].value >= hero.child[2P].field[2A].value) then |
#388 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
I apologize for that. As for the adjustment from the community it maybe time to deprecate it now that an official version is out. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#389 |
Senior Member
Join Date: Dec 2011
Posts: 100
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No stress, just did not see where anyone else had mentioned it, so I thought I'd point it out lest it end up forgotten.
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#390 |
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