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Senior Member
Join Date: May 2012
Posts: 132
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Evil Glare is included as Cleric 7; it's supposed to be Cleric 4
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Member
Join Date: Apr 2012
Location: Washington, D.C.
Posts: 76
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Great, I'll give that a shot this evening.
Thanks, |
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Member
Join Date: Apr 2012
Location: Washington, D.C.
Posts: 76
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Member
Join Date: Apr 2012
Location: Washington, D.C.
Posts: 76
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Quote:
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Senior Member
Join Date: Jul 2010
Posts: 3,114
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Member
Join Date: Apr 2012
Location: Washington, D.C.
Posts: 76
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This has probably already been addressed, but in Spell Comp Domains.usr, the Undeath Domain needs the fExtraTurn bootstrap added.
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Senior Member
Join Date: Jul 2010
Posts: 3,114
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Junior Member
Join Date: Jun 2012
Posts: 12
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I don't know if these are bugs or I am just doing something wrong, but I recently downloaded the 3.5 data set from cheeseweazel and I am have the following problems:
I have a Lvl1 Spellthief/Lvl 4 Wizard (Conjurer) I am trying to enter into Hero Lab. I have turned on all of the non-region specific books including Unearthed Arcana. 1) My Conjurer has the Immediate Magic class variant feature from the PHB2 which swaps out the ability to get a familar with an Immediate Magic ability dependant upon your subclass. This does not appear as a class variant option under Varaints and I don't see how to turn it on. 2) She has the Wizard class variant from Unearthed Arcana (Pg 59) that gives her bonus fighter feats instead of bonus Wizard feats (including swapping out Scribe Scroll for a fighter feat). This variant does not appear on the class variant list and I can't seem to turn it on. Though oddly I see the Wizard Class variant that lets you take an animal companion instead of a familiar from the same source. 3) She has the 2nd level spell Heart of Air from the Complete Mage in her spellbook, but this does not come up as an option when I go to add spells to her spellbook in Hero Lab. Does anyone know anything about these issues? |
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Senior Member
Join Date: Jul 2010
Posts: 3,114
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Quote:
Update: Ok, took a look. These items have not been implemented. It appears none of the PHB2 variant options have been done. Unearthed Arcana was not fully implemented by LW, and some stuff was added by the community, however, this one appears to have fallen through the cracks. As for spells from Complete Mage, only spells A-B have been done. One of the things I'm going to be doing soon is going through several sourcebooks and checking to see what is done and what is missing. I'll add these items as requested additions, but I'm still looking for contributors so it might be a while before we see any major additions. Last edited by Sendric; October 29th, 2012 at 05:25 AM. |
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Junior Member
Join Date: Nov 2012
Location: Italy
Posts: 15
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Hello all, new to HL and this forum--these 3.5 files are great, must have taken a lot of work.
One question on Force of Personality Feat - "You add your Charisma modifier (instead of your Wisdom modifier) to Will saves against mind-affecting spells and abilities." I see the author comments in the editor say "Add a script that calculates this bonus. (situational, ignored) Chk, does this apply all the time or is it a choice? As in, if Cha is lowered below the Wis, do you take a penalty or is the higher bonus applied? (ignored)" Personally I'd say it applies all the time, not a turn on/off ability thing, but s a trained state of mind even in the very rare ocassion it might go negative (and that probably makes for easier coding). I'm not a programmer, just fiddled a bit with some of these with some success--anyone know how you could code this to use Cha vice Wis for the Will save? |
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