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Lord Inar
Junior Member
 
Join Date: Jan 2012
Posts: 12

Old January 5th, 2012, 11:29 AM
Hi all,

I just picked up hero Lab and I think it's an excellent product!

Sorry if this has been addressed already.

I think I might have found an error with the Combat Tracker combined with the Multiple Languages rule.

First, it seems like all the skills are shifted or something, there are lots of sequential semicolons. (first pic)


Second when I try to make a character active in the Tactical Console, it throws a bunch of errors that relate to language. (second pic)

If the attachments don't work, a sample error is:
Attempt to access field 'shortname' that does not exist for thing "IgLanguage'
Location: 'label' script for Template 'tacPick' (in Portal 'peace') near line 19.

This only happens if you have actually entered a language. If you selected multiple languages as an option but didn't actually specify any, it seems to work just fine.

I have added some custom user files, but nothing relates to language, so I don't think that's it, but I could have broken something.

Thanks for taking a look at this!
Attached Images
File Type: jpg combat shift.jpg (48.4 KB, 10 views)
File Type: jpg Language error.jpg (192.8 KB, 15 views)

Last edited by Lord Inar; January 5th, 2012 at 06:04 PM.
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CapedCrusader
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Volunteer Data File Contributor
 
Join Date: Aug 2009
Posts: 1,550

Old January 5th, 2012, 09:08 PM
Interesting. Thank you for pointing it out, I'll take a look at it.
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nsolo
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Join Date: Feb 2012
Posts: 6

Old March 3rd, 2012, 02:27 PM
I tried to give a character the language skill (as a result of the Linguist edge) and there were 5 slots for languages under the skill list. If I tried to add one, I got an error message and above the language section, it still said O of 5 taken.
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Darksaint
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Join Date: Mar 2012
Location: Hudson Falls, NY
Posts: 10

Old March 12th, 2012, 11:52 AM
I've tried this as well, and after 4 solid hours of working on it can't seem to get it to work no matter what language I put in (both fantasy & RL). I've even looked at the source files to see if there was a language table that I could edit (which there apparently isn't -or- I couldn't find).

So any help -or- direction here would be greatly appreciated.
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CapedCrusader
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Join Date: Aug 2009
Posts: 1,550

Old March 26th, 2012, 02:51 PM
This is fixed in the latest update. It now lists Languages separately after Skills.
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Lord Inar
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Join Date: Jan 2012
Posts: 12

Old April 3rd, 2012, 07:29 PM
Thanks for fixing this!
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CapedCrusader
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Join Date: Aug 2009
Posts: 1,550

Old April 4th, 2012, 07:42 PM
Certainly!
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