Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - Pathfinder Roleplaying Game

Notices

Reply
 
Thread Tools Display Modes
Ualaa
Senior Member
 
Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 799

Old December 20th, 2022, 02:14 PM
I messaged Adam on the Kickstarter for Spheres of Guile.
He said that WhiteUnggoy has not responded to any of his emails in quite some time.

Not sure if anything has happened to him or if he's just abandoned the project or is simply too busy with life at the moment.

Also not sure if Drop Dead Studios is looking for a replacement for Hero Lab files or not.
If they make more HL files for Spheres, I'll keep buying them.
At this stage, we might have everything we're going to have.
Ualaa is offline   #1221 Reply With Quote
Senko
Senior Member
 
Join Date: Jan 2014
Posts: 259

Old December 20th, 2022, 06:59 PM
That's a shame. I'd buy them as well especially a mythic one

EDIT
I'm trying to recreate a third party ability (sphere's of power) to increase the number of talents in a seperate tab. Specifically the sphere arcanists moldable talents however they seem to have created them since its an archetype by not using the custom abilities option. I've tried to increase them using primary, secondary, tertiary, quarternary and quintary abilities as well as class ability range and value. The last two did allow me to select moldable talents but not change the number I had. So I tried to track down where they came from.

The sphere arcanist does have a bootstrap to cSoPMoldableTalen or moldable talents and that has a bootstrap to cfgSoPMoldTalents which contains the following script . . .

field[cfgLevel].value += hero.childfound[cHelpArc].field[cTotalLev].value
var bon as number
bon = field[cfgLevel].value + 1
bon = round(bon/2,0,-1)
field[cfgMax1].value += bon

I'm fairly sure this is saying to calculate the total arcanist level and assign a number of moldable talents equal to half that total. However changing it doesn't seem easy to do if I for example change cHelpArc to the archwizard it'll either fail or create a new tab for that class. Does anyone have advice on how I could get archwizard to increase the arcanists moldable talents by 5 when its as far as I can tell a hardcoded ability you can't add or subtract from like normal magic talents?

Last edited by Senko; December 20th, 2022 at 10:20 PM.
Senko is offline   #1222 Reply With Quote
Dami
Senior Member
 
Join Date: Mar 2013
Location: Melbourne, Australia
Posts: 1,003

Old December 21st, 2022, 01:27 AM
Quote:
Originally Posted by Ualaa View Post
I messaged Adam on the Kickstarter for Spheres of Guile.
He said that WhiteUnggoy has not responded to any of his emails in quite some time.

Not sure if anything has happened to him or if he's just abandoned the project or is simply too busy with life at the moment.
WhiteUnggoy's last post to this thread (or any other) was April 2022, though he was on the forum at the start of September. Hopefully he's just had a crazy year like many of us.

Current RPG's: Pathfinder (GM), Pathfinder (Player), Gamma World (GM, Pathfinder homebrew).
HeroLab: 3.5 & Pathfinder. HL User Files for PF: Greyhawk Setting, Gamma World (WIP).

DM and player of D&D since 1980.
Dami is offline   #1223 Reply With Quote
Ualaa
Senior Member
 
Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 799

Old December 23rd, 2022, 11:09 AM
He hasn't been responding to Adam's (Drop Dead Studios) emails.

I hope that he's okay, and that life has just gotten crazy.
That does happen from time to time.
And HL coding is something done on the side, not a main job.
Ualaa is offline   #1224 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 05:58 PM.


Powered by vBulletin® - Copyright ©2000 - 2023, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.