Member
Join Date: Mar 2013
Posts: 34
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Quote:
All in all I have to say you've done a great job considering how much you had to contend with to adapt the SFC. |
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#41 |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,550
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Thanks! It was quite a chore getting everything to work. The folks at Pinnacle were very good at making things friendly for us (Thanks, Shane and Clint!) but there was just a lot there.
_ Currently In Development: Savage Pathfinder, SWADE Fantasy Companion Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion _ Currently Running: Savage Unity Inc. (homebrew multiverse theme) Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane Future Setting Files: Savage Judge Dredd |
#42 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2007
Posts: 591
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Any idea when we will see the new Super Powers Companion?
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#43 |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,550
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Soon, I am already over half way done with it. Plus, one of my groups is playing in that realm, so I have extra incentive. (My own group breathing down my neck)
_ Currently In Development: Savage Pathfinder, SWADE Fantasy Companion Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion _ Currently Running: Savage Unity Inc. (homebrew multiverse theme) Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane Future Setting Files: Savage Judge Dredd |
#44 |
Junior Member
Join Date: Apr 2007
Posts: 10
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Just a quick thanks to all you guys who worked on this addition, great job all!
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#45 |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,550
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You are extremely welcome!!
_ Currently In Development: Savage Pathfinder, SWADE Fantasy Companion Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion _ Currently Running: Savage Unity Inc. (homebrew multiverse theme) Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane Future Setting Files: Savage Judge Dredd |
#46 |
Junior Member
Join Date: Jun 2012
Posts: 3
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I noticed an issue...or maybe I'm just not seeing something important, but when you add a robot, it starts with no attribute points (or at least I can't add anything to attributes on the basics tab) even though it's supposed to start with 5. Help?
Tyger! Tyger! burning bright In the forests of the night, What immortal hand or eye Could frame thy fearful symmetry? |
#47 |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,550
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Are you talking about adding a Robot (a character buying one) or creating a robotic character? A bought Robot doesn't really get those Attribute points, it's not a PC.
_ Currently In Development: Savage Pathfinder, SWADE Fantasy Companion Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion _ Currently Running: Savage Unity Inc. (homebrew multiverse theme) Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane Future Setting Files: Savage Judge Dredd |
#48 |
Member
Join Date: Mar 2013
Posts: 34
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#49 |
Senior Member
Join Date: Jun 2010
Location: Florida
Posts: 235
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Quote:
Another issue: Quote:
I disagree with this statement but perhaps a ruling from Pinnacle is needed. Look in the SciFi Companion page 37: Quote:
Okay, one more thought. Any chance that a PC Construct (Race) could open the Robotic Mods tab, since they have this ability as well? |
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#50 |
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