Junior Member
Join Date: Aug 2010
Posts: 12
|
Something must be happening, since I received an email for lone wolf about an upgrade to coc with support for BRP. Hooray !
|
#11 |
Ex-Staff
Lone Wolf Staff
Join Date: Apr 2011
Posts: 257
|
Yes! We were able to secure permission for BRP support in Hero Lab. As we mentioned in the newsletter, it'll be added to the Call of Cthulhu game system data package.
We don't yet have a release date set, but we'll provide updates when we do. Additionally, we're looking for input on additional material for BRP and Call of Cthulhu. If you're interested in additional material for these games, let us know by completing our survey. |
#12 |
Member
|
If this happens I am so going to get this licence. I love BRP.
|
#13 |
Junior Member
Join Date: Mar 2010
Posts: 6
|
I notice that there are BRP features in CoC game files but it's missing the other powers like Mutations, Psi, Superpowers and Sorcery and the way the sheet is layout for CoC it would be confusing to add the other powers. would it easier to do a BRP game file on its own? You did it for M&M3e
|
#14 |
Member
Join Date: Jun 2012
Posts: 65
|
Looking at the description of Cthulhu shows no additional BRP material or compatibility. Did this happen?
|
#15 |
Senior Member
Join Date: Jul 2010
Location: Knoxville, Tn
Posts: 126
|
I'm wondering the same thing. Has this been implemented and I'm just not seeing it?
|
#16 |
Member
|
Still waiting for the opportunity to throw money at this.
|
#17 |
Junior Member
Join Date: Feb 2012
Posts: 1
|
Same here. I initially got the license for Savage Worlds and didn't like the system. I have started working on a BRP campaign and would love to have this.
|
#18 |
Member
Join Date: Jun 2012
Posts: 65
|
Have some money to throw as well...would rather use HeroLab than Metacreator....
|
#19 |
Member
Join Date: Jun 2012
Posts: 65
|
Any update concerning bringing BRP to Hero?
I would love to design this but it's just so much to learn for one system. Would much rather throw money at one of the experts at authoring kit. |
#20 |
|
|