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Laurens
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Join Date: Feb 2018
Location: Denmark
Posts: 9

Old September 3rd, 2019, 01:33 AM
Herolab tracks what kind of abilities everything is. So a ability that to toggelse every ability apart from extraordinaries off would be possible right?
It is a ability i would love. As my players are quite fond of antimagic field, source severance and i do use dead magic zones it would be amazing.

PF 1
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Farling
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Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623

Old September 3rd, 2019, 02:43 AM
This has been suggested several times in the past:

http://forums.wolflair.com/showthread.php?t=58994
http://forums.wolflair.com/showthread.php?t=47618

Farling

Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module

Donations gratefully received via Patreon, Ko-Fi or Paypal
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Ualaa
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Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 813

Old September 3rd, 2019, 04:28 AM
It would be nice to be able to toggle that.
Or as an adjustment.

But probably a little difficult, as Hero Lab uses bonus types.
Not whether the bonus type is derived from magic/supernatural effects or mundane ones.
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Sky Schemer
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Join Date: Sep 2015
Posts: 2

Old September 14th, 2019, 01:34 PM
The best solution I've found to this is to build a parallel character in your portfolio without any of your magic gear, and converting any magic weapons and armor to masterwork items. This gets you 90% of the way there. It's not perfect, but there's a lot less math to do on the fly.
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