Junior Member
Join Date: Jul 2011
Posts: 29
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While I doubt that this is something that end-users are able to do, is there any way to use the Editor to cause the names displayed for the save modifiers to change within Hero Lab? I'm certain there's a way to alter output for character sheets, and such, but I was hoping to find a way to achieve this in-program.
I'm working on an altered system for effects that presently require a save, very similar to the 4E Fort/Reflex/Will Defense system, and I'd like to be able to have HL display characters as possessing a specific "Fortitude defense" rather than listing a Fortitude save modifier... Any help would be appreciated |
#1 |
Senior Member
Join Date: Aug 2008
Location: Miamisburg, OH
Posts: 1,322
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I dont think thats possible. But in some areas, like filled in text boxes it might be possible.
Web site - Cheese Weasel Logistics - www.cheeseweasel.net Twitter - @CheeseWeaselGMZ For user created content check out www.d20pfsrd.com and www.cheeseweasel.net For video demos of Hero Lab go to http://www.youtube.com/user/TheChiefweasel?blend=9&ob=5 |
#2 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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Your explanation doesn't tell me enough about what you're trying to accomplish for me to answer your questions. You haven't described what the output would actually look like, and how that would differ from what's currently there.
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#3 |
Junior Member
Join Date: Jul 2011
Posts: 29
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I'd like to cause the text in the red circle (identifying the Save associated with the value) to instead read as the text the arrow points to. Icing would be a way to display the value for the save without a prefixed "+" sign. As I said, I doubt this is something that can be done. Thanks for your time, love the program! |
#4 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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Sorry, that isn't something a user can change.
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#5 |
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