Senior Member
Join Date: Nov 2017
Location: Trafford, PA, USA
Posts: 226
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Hello wolves of a solitary nature,
I'm starting on my first spellcasting class (the Eldritch Godling, from Supergenius Games), and must admit that the whole spell thing is kinda new for me. The class asks the user at first level to choose a 9-level spell list to act as their spell list. From the available Paizo classes, this includes cleric, druid, psychic, shaman, sorcerer and witch. The wizard and the oracle both share lists with the sorcerer and cleric, so I don't need to include them. I thought that using a tag expression of Code:
sClass.cHelpClr | sClass.cHelpDrd So, long story short: How do I parse this custom ability to select only 9-level spell lists? Thanks as always for your support! Projects: Legendary Rogue (Legendary Games) 97.9%, Assassin (Interjection Games) 88%, Fortunate (rebuild of Luckbringer, Rite Publishing) 87.2%, Adept Godling (Super Genius Games) 73.9%, Eldritch Godling (Super Genius Games) 72.9%, Mighty Godling (Super Genius Games) 44.3%, Clever Godling (Super Genius Games) 41.2%, Legendary Cavalier (Legendary Games) 30.9% Message me for a list of completed projects. Visit my blog! https://gauntletsofblogrepower.blogspot.com/ |
#1 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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When you say that two sets of classes share spells, are you certain that they are available at the same level in both classes? Sometimes a class counts a spell as a lower level than another class.
Farling Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module Donations gratefully received via Patreon, Ko-Fi or Paypal |
#2 |
Senior Member
Join Date: Jan 2013
Location: Rochester, MN
Posts: 1,518
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Quote:
Sadly the PRD doesn't have convenient anchors, so you'll have to scroll down to the "Spells" section of the linked pages (or use the Core Rulebook and/or Advanced Player's Guide) to see the definitions. Regardless, the request is to find some way to pick from a provided set of existing spell lists (or their related classes or whatever) and use the indicated spell list with this new class. Choosing which lists should be on the list is a separate issue. (Also a weird wording. :) ObTopic: Can't help you there, sorry. I've only done a tiny bit of dabbling in creating Hero Lab content. :( Last edited by Parody; December 2nd, 2019 at 10:08 AM. |
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#3 |
Senior Member
Join Date: Nov 2017
Location: Trafford, PA, USA
Posts: 226
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I'm not as worried about what level the class gets what spell. It's more about being able to choose a specific spell list (i.e. Sorcerer/Wizard, Cleric, Witch, Psychic, etc.) and finding the tag or tags that identify such.
Projects: Legendary Rogue (Legendary Games) 97.9%, Assassin (Interjection Games) 88%, Fortunate (rebuild of Luckbringer, Rite Publishing) 87.2%, Adept Godling (Super Genius Games) 73.9%, Eldritch Godling (Super Genius Games) 72.9%, Mighty Godling (Super Genius Games) 44.3%, Clever Godling (Super Genius Games) 41.2%, Legendary Cavalier (Legendary Games) 30.9% Message me for a list of completed projects. Visit my blog! https://gauntletsofblogrepower.blogspot.com/ |
#4 |
Senior Member
Join Date: May 2015
Posts: 830
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If you look on the class object there is a "uses which spells" you should be able to just check the associated spell lists
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#5 |
Senior Member
Join Date: Nov 2017
Location: Trafford, PA, USA
Posts: 226
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Right, but if I check multiple lists, it makes all the lists available to the hero. I want to give the user a choice of ONE spell list, and enable only their choice for the hero.
Projects: Legendary Rogue (Legendary Games) 97.9%, Assassin (Interjection Games) 88%, Fortunate (rebuild of Luckbringer, Rite Publishing) 87.2%, Adept Godling (Super Genius Games) 73.9%, Eldritch Godling (Super Genius Games) 72.9%, Mighty Godling (Super Genius Games) 44.3%, Clever Godling (Super Genius Games) 41.2%, Legendary Cavalier (Legendary Games) 30.9% Message me for a list of completed projects. Visit my blog! https://gauntletsofblogrepower.blogspot.com/ |
#6 |
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