Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - Pathfinder Roleplaying Game

Notices

Reply
 
Thread Tools Display Modes
Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,213

Old August 12th, 2010, 01:02 PM
Rather than changing rWaF to WaF, change your expr-req to:

Code:
 
hero.tagis[Race.rWaF] <> 0
There's no need to create a specific WaF race tag, just use the one that's auto-created when you created the race.
Mathias is offline   #21 Reply With Quote
Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,213

Old August 12th, 2010, 01:05 PM
Quote:
Originally Posted by RKeenJr View Post
I have noticed if I choose Warforged as a race in a new character it remains red and shows '???' in the alerts.

Sorry I am trying to get this to work so I can assure my friends it will do what we need for our gaming group. If I can do that they will be purchasing copies.

Thanks again,
Rick
Check any Eval Rules you've created. "???" is the default message for an Eval Rule that's not fulfilled - you probably missed changing the message.
Mathias is offline   #22 Reply With Quote
Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,213

Old August 12th, 2010, 01:48 PM
I wasn't clear enough about my terminology.

When I say "Timing: Final/10000", that means "Phase: Final" priority: 10000".

I apologize for that. I keep forgetting that there's now a set of "Timing" details at the bottom of the eval rules/scripts. So, please check the phase and priority of your Eval Scripts and Eval Rules.

I also made a mistake in the Race tag - Pathfinder auto-generates a Race tag for all races, d20 doesn't. So you were correct. You do need to create a new race tag before you can make use of it in d20.
Mathias is offline   #23 Reply With Quote
Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,213

Old August 12th, 2010, 01:52 PM
Also, to clear up your question about the armor. It was never intended that warforged armor is pre-selected for the user. The user has to go to the Armor tab and select the suit themselves. Until you do so, the Warforged race will be invalid, because it has an Eval Rule requiring that exactly one piece of warforged armor.

That way, a warforged can enchant their armor (chosen from the Custom, Magic & Masterwork Armor list) or not (chosen from the Other Armor list).
Mathias is offline   #24 Reply With Quote
Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,213

Old August 12th, 2010, 01:54 PM
On your composite plating armor, move the contents of your Eval Rule to an Eval script - you only want to execute an instruction. Eval Rules also test that something is valid while they execute instructions.
Mathias is offline   #25 Reply With Quote
RKeenJr
Junior Member
 
Join Date: Apr 2010
Posts: 22

Old August 12th, 2010, 02:31 PM
Thanks Mathias! I will go and make sure I look at all your solutions and implement them!

Rick
RKeenJr is offline   #26 Reply With Quote
dstack1776
Junior Member
 
Join Date: Aug 2010
Posts: 2

Old August 30th, 2010, 01:25 PM
Just went through these steps - works well even for a HL newbie like me.... Thanks!

A question... I there a way to modify the Composite Plating to allow it to be used by Monks and still count as unarmored as far as Monk special abilities go? (i.e. various AC bonuses)
dstack1776 is offline   #27 Reply With Quote
Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,213

Old August 30th, 2010, 01:46 PM
Interesting. Until I read the Monk section in "Warforged as Characters" (Races of Eberron, pg. 23), I would have interpreted the composite plating as counting as wearing armor for the purpose of monk abilities, requiring the Unarmored Body feat (Races of Eberron, pg. 120) to avoid that. Let me look into the mechanics and see if there's a way to have something count as armor for the purpose of not being able to wear other armors, but not count as armor for the purpose of class abilities.
Mathias is offline   #28 Reply With Quote
Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,213

Old August 30th, 2010, 01:55 PM
Try adding this script to the composite plating:

Phase: Pre-Levels, priority: 10000

Code:
 
foreach pick in hero from Ability where "AddReq.ArmorNone"
  perform eachpick.delete[AddReq.ArmorNone]
  nexteach
That ought to remove the requirement from all the character's abilities that they can only be used if the character isn't wearing armor (namely the Monk's AC and speed abilities).

P.S. The AddReq tag mechanism that consolidates armor requirements into a standard mechanism doesn't exist in the d20 files, only in Pathfinder.

In d20, you'd need to create replacement copies of each of the abilities you wanted to modify, altering their scripts to ignore warforged armor.
Mathias is offline   #29 Reply With Quote
ShadowChemosh
Senior Member
Volunteer Data File Contributor
 
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729

Old August 30th, 2010, 02:21 PM
Quote:
Originally Posted by Mathias View Post
Interesting. Until I read the Monk section in "Warforged as Characters" (Races of Eberron, pg. 23), I would have interpreted the composite plating as counting as wearing armor for the purpose of monk abilities,
It does. This is a known error that was later Errata from the book. Any type of composite plating for a Warforged past their natural +2 is considered armor for all things including Barbarian's fast movement and for monks wearing armor. So a monk Warforged that wanted to retain all his abilities needs to use the base plating that gives +2 or the Unarmed Body feat.

Well at least by Core obviously one can house rule anyway they want.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
ShadowChemosh is offline   #30 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 11:45 PM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.