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evilash
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Join Date: Sep 2009
Posts: 55

Old May 17th, 2010, 09:50 PM
Quote:
Originally Posted by Mathias View Post
The bonus on power attack is independant of strength, it's always +2 to damage for -1 to hit (increasing with higher BAB). What are you expecting to see?
Ah, sorry... I was probably thinking of the 3.5 or Beta version of the feat.
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Theocrat
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Join Date: Aug 2009
Location: Imperial Theocracy
Posts: 151
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Old May 20th, 2010, 07:27 AM
I've got an issue with regular animals. I have a riding dog. It comes automatically with several tricks. However, you can re-train an animal removing one of its tricks and granting a new one via the Handle Animal skill.
I can add a new skill - attack any target, but I cannot remove a trick to keep me from going over.

Theocrat Issak
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Mathias
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Join Date: May 2005
Posts: 13,213

Old May 20th, 2010, 10:03 AM
Instead of purchasing the Riding Dog option on the Other tab, purchase the hireling option for the correct price. Then you can select the race you want for that hireling (riding dog in this case), and it won't come pre-trained.
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NicodemisFinch
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Join Date: Feb 2010
Posts: 28

Old May 20th, 2010, 01:59 PM
Maybe this is more nitpicking than a bug, but the attacks for a Centipede Swarm are a ugly looking. Their Swarm Attack states that it's 2d6 damage if they begin their turn in your space, but the melee attack as calculated is "-5." It should be "special" or "n/a" or something. Just throwing that out there.
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