Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Online Forums > HLO - Pathfinder 2nd Edition

Notices

Reply
 
Thread Tools Display Modes
flyteach
Senior Member
 
Join Date: Jul 2015
Posts: 216

Old November 30th, 2019, 08:18 AM
I searched and couldn't find anything, so I apologize in advance if I missed it. In PF2, how does one account for ammunition (arrows, bolts, etc) usage? In SF it's easy, but this appears to be completely missing from PF2. This is a big in game usage issue with HLO.
flyteach is offline   #1 Reply With Quote
charlieluce
Senior Member
 
Join Date: Jul 2008
Posts: 1,321

Old November 30th, 2019, 06:12 PM
Since using ammo destroys it, I've just been "selling for 0" expended ammo between turns.

Currently Running: Pathfinder Second Edition
Currently Playing:
Pathfinder First Edition, Star Trek Adventures
Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds
charlieluce is offline   #2 Reply With Quote
Joe
Senior Member
Lone Wolf Staff
 
Join Date: Apr 2013
Posts: 688

Old December 2nd, 2019, 06:44 PM
We realize this is a little clunky and are hoping to improve this in the near future.

As far as it being easier in SF vs PF2, I'm not sure what you're referring to, as both games use similar ammo interfaces. On the Play tab, in the Equipment section, on the weapon in question, an icon appears (bullets in SF, bow and arrow in PF2). Clicking this should give you access to the ammo contained within the weapon. Perhaps your arrows are not slotted into the bow?
Joe is offline   #3 Reply With Quote
Parody
Senior Member
 
Join Date: Jan 2013
Location: Rochester, MN
Posts: 1,516

Old December 2nd, 2019, 11:19 PM
Quote:
Originally Posted by Joe View Post
On the Play tab, in the Equipment section, on the weapon in question, an icon appears (bullets in SF, bow and arrow in PF2). Clicking this should give you access to the ammo contained within the weapon. Perhaps your arrows are not slotted into the bow?
When I click on the bow and arrow icon, it shows whatever ammo is "stored" in the Weapon but the + and - icons don't do anything and typing in the box reverts to 0. The same happens with the stack icon next to the ammunition's separate entry in the Equipment list. Doing these things works in Starfinder. I reported it as a bug. (Initially I thought it was just a demo limitation.)

Parody is offline   #4 Reply With Quote
Joe
Senior Member
Lone Wolf Staff
 
Join Date: Apr 2013
Posts: 688

Old December 3rd, 2019, 09:32 AM
@Parody thanks for the report, I'm definitely seeing that on my end too now. Curious that it's broken in one game and not the other (as I said, they use the same UI code), so I suspect a data problem. I'll get the DFA's attention on this.
Joe is offline   #5 Reply With Quote
Joe
Senior Member
Lone Wolf Staff
 
Join Date: Apr 2013
Posts: 688

Old December 3rd, 2019, 10:12 AM
We think we have a handle on this one now. I believe it was working correctly at one point, but was broken in an optimization pass that we did a little while ago. We're testing a fix now, and hopefully if it works as expected, this will be in an update very soon (unsure if it would make it in for tomorrow or not).
Joe is offline   #6 Reply With Quote
flyteach
Senior Member
 
Join Date: Jul 2015
Posts: 216

Old December 8th, 2019, 12:13 PM
Thanks Joe. I try to be accurate with my bug reporting, so I was pretty sure when I said it worked in one and not in the other I was onto something. I too figured it was the same or extremely similar code and was confused why it didn't work the same.
flyteach is offline   #7 Reply With Quote
ne0x
Junior Member
 
Join Date: Apr 2020
Posts: 3

Old April 4th, 2020, 07:32 PM
Has this been implemented? I'm unclear on how to "apply" the used ammo. Do we have to split it off the stack and go into the inventory screen and sell it for 0?
ne0x is offline   #8 Reply With Quote
FluffyDingo
Senior Member
 
Join Date: Jan 2015
Posts: 160

Old April 6th, 2020, 08:48 PM
Ammunition to a character adds a tracker with which to track the used/remaining ammo. It doesn't actually remove it from the character, that must be done manually, but it allows for the tracking of how much remains.
FluffyDingo is offline   #9 Reply With Quote
ne0x
Junior Member
 
Join Date: Apr 2020
Posts: 3

Old April 7th, 2020, 04:28 PM
OK. Thanks.
ne0x is offline   #10 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 02:45 AM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.