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Joe
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Join Date: Apr 2013
Posts: 688

Old April 30th, 2019, 02:24 PM
Changes and Improvements
  • Allows printing of multiple characters to be initiated from select character view
  • Includes character name and time until the download print link will no longer be available in a successful print message. Also expands the successful print message to be a download button and no longer initiated by tapping/clicking "click here"
  • Removes the previous printing capabilities in favor of the new, improved server-based printing option (which is no longer in beta).
  • Grouped special abilities on the play tab into categories

Bug Fixes
  • Fixes navigation and side panels not remembering their scroll position when collapsed and expanded again, or navigating away and returning.
  • Fixes visual jitter of some labels when certain changes are made in the app such as resizing of the screen
  • Fixes text and dropdown controls overflowing out of their container on phones, particularly in dialogs
  • Text and dropdown controls now stretch to fill the space available in a number of cases where previously they took up less space
  • Fixed an issue where some blocks on the play tab would sometimes have small amounts of unused space at the bottom
  • Fixed an issue where blocks on the play tab would sometimes be slow to update their height, causing their contents to momentarily appear outside of them
  • Fixed an issue where blocks on the play tab would sometimes be slow to update their height, causing them to be much larger than necessary for their contents
  • Fixes some unusual cases in which blocks on the play tab would be "stuck" either too large or too small for their content, until the window was resized, a block was expanded/collapsed or a panel was opened/closed, which would cause the block to resize itself correctly.

Game Mechanics
  • Both - Abilities and gear that grant the effects of a fusion, rune, critical hit effect, or special property to a selected weapon or to a group of weapons have now been implemented.
    • SF - The following abilities have been implemented: The Soldier (Arcane Assailant Fighting Style)'s Secret of the Magi and Secret of the Archmagi abilities, the Soldier (Shock and Awe Fighting Style)'s Loud and Proud ability, the Soldier's Raw lethality and Unarmed Mauler gear boosts, the Star Knight's Anchoring Attack, Blazing Attack, Holy Attack, and Pike Mastery abilities, the Technomancer’s Enchanted Fusion magic hack, the Mystic (Devastator connection)'s Devastating Critical ability, the Solarian's Attractive Force, Subduing Beams, and Burn Enchantment Stellar Revelations, and the Divine Blessing Feat’s Damoritosh benefit
    • PF2 - The following magic items have now been implemented: Baleful Oil, Blessed Oil, Oil of Animation, Oil of Keen Edges, Oil of Potency
  • Both - Printed character sheets could cut off the Charisma score in the small vertical table to the right of the larger "modifier" list.
  • Both – On the Play tab, abilities are now sorted into broad groupings, to make it easier to find all the abilities that apply to a certain situation
  • PF2 - Twin Parry was adding its AC bonus all the time, instead of allowing the user to turn the ability on and off.

Last edited by Joe; May 1st, 2019 at 08:41 AM.
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