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Frodie
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Old October 7th, 2013, 06:43 AM
I am trying to give a class special ability that gives a class that does not have a "Favored Enemy" a Favored Enemy.

I tried looking at the others abilities that are similar, but they don't seem to work.

I also tried: hero.childfound[cHelpMdH].field[cFav1Tot].value += 1
but it will not take.

Any ideas?

Thank you,
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AndrewD2
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Old October 7th, 2013, 08:01 AM
timing? Also have you tried #resmax[resEnemSel] and #resman[resEnemUpg] ?
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Frodie
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Old October 7th, 2013, 08:10 AM
I tried the timing first and final @ 10000.

I must have missed the #resmax[resEnemSel] and #resman[resEnemUpg]. Let me see what I can find.

Found:

Post Att 10000
hero.child[resEnemSel].field[resMax].value += 1
hero.child[resEnemUpg].field[resMax].value += 1

Works cool, thank you.

I also have the ranger abilities "Adaptation", and they show up and work fine, but are greyed out. How do I get the above Fav Emem to work for it's pre-req?

Last edited by Frodie; October 7th, 2013 at 08:18 AM.
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Frodie
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Old October 7th, 2013, 09:03 AM
Looks like the Adaptation has a pre-req like:

#hasability[feAnimal] + #hasability[feVermin] <> 0

Is there a way to push the tag HasAbility.? from the chosen fav enem?

Tried:

First 10000
perform hero.childfound[cHelpMdH].field[usrChosen1].chosen.pushtags[HasAbility.?]

and the usrChosen1 filed is: component.BaseCustUs & !Helper.Secondary & thingid.fe?

but get this error:

Attempt to access field 'usrChosen1' that does not exist for thing 'cHelpMdH'

Last edited by Frodie; October 7th, 2013 at 09:22 AM.
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Aaron
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Old October 8th, 2013, 09:36 AM
cHelpXXX is normally the class helper, which doesn't have any ability to select something. Are you certain that is where you want to be? I would think any selection would be from a class special.

Alternately, you could try pulling the HasAbility tags onto your own pick, and then forwarding them to the hero.
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Frodie
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Old October 8th, 2013, 10:39 AM
It's a "class special ability". I think it needs to pull the tag from the 'usrChosen1' and then push it. Correct?
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Aaron
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Old October 8th, 2013, 11:02 AM
That sounds like a fine idea, give it a try.

However, if you've created a class special ability with a unique ID starting with "cHelp" I would encourage you to change the unique ID of that class ability. Otherwise it might cause confusion with actual class helpers.
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Frodie
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Old October 8th, 2013, 01:36 PM
It works great! Thank you!

First 10000

perform field[usrChosen1].chosen.pulltags[HasAbility.?]
perform hero.childfound[cHelpMdH].pushtags[HasAbility.?]

Last edited by Frodie; October 8th, 2013 at 01:46 PM.
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