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Colen
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Join Date: Dec 2008
Posts: 4,690

Old December 13th, 2010, 10:57 PM
Quote:
Originally Posted by cryptoknight View Post
If I actually equip a superior implement (non-magical) non of the properties show.

For instance I made a lvl 1 wizard and gave him the feat Superior Implement Training - Dragontooth Wand.

I then bought a Dragontooth wand for him. And non of the properties of the Dragontooth wand show.

Those being:

Deadly: You gain a +1 bonus to damage rolls made with a deadly implement, the bonus increases to +2 at 11th level and +3 at 21st level).
Unerring: You gain a +1 bonus to attack rolls against reflex when attacking with an unerring implement.

These properties don't show anywhere.
These bonuses should show up on the attack / damage rolls on the Special tab; try equipping a regular wand with your Dragontooth wand. The Dragontooth Wand gets +1 to attack and damage over the regular wand.
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cryptoknight
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Posts: 523

Old December 21st, 2010, 02:25 PM
Quote:
Originally Posted by Colen View Post
We've considered this in the past, but it's not something we've used yet (partly because we don't want to worry about telling people "discuss this in the bug tracker, not the forums). It's definitely something we'll consider going forward.
Is there a bug tracker integration with vBulletin? Then you could have both... I'd just like to know which reported issues are on track to be fixed.
cryptoknight is offline   #12 Reply With Quote
Deathdealer
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Join Date: Nov 2010
Posts: 9

Old December 24th, 2010, 06:55 AM
I'm willing to be patient. At least you actually take the time to show up and answer our questions unlike a certain game company, and that makes quite a bit of difference to me as a customer.
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RavenX
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Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633

Old January 5th, 2011, 08:30 AM
The inherent bonuses for Dark Sun can be managed via the personal tab, except for one detail... there is no modifier to damage. I can put in alterations to account for defenses and attack modifier. but not damage. Thats the only flaw I have found so far.
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RavenX
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Old January 5th, 2011, 08:37 AM
Quote:
Originally Posted by Colen View Post
Unfortunately not. The format of the data in the D&D compendium changes every month; usually this is just in minor ways that you don't notice, for example using two line breaks somewhere instead of just one to separate certain types of data. However, these are important "cues" that the downloader uses to recognize parts of powers, classes, feats, etc.

As a result, the downloader for January likely won't work with content from December, let alone November, October, etc. This is why the downloader sometimes stops working when content for a new month comes out - the format changed in some small yet significant way that it doesn't have the smarts to handle. Trying to run the downloader against old (or new) data is likely to cause it to crash, or produce data files that Hero Lab doesn't parse properly, or at the least omit important data.

Sorry!
Thanks for all the work on the downloader.
I appreciate it since WOTC ignores us on the forums and pretty much gives us garbage software. I tried their online CB and was not impressed. Its slower than a snail to load and takes me wayyy to long to make a character in it. Hero Lab is much better than what wotc is pushing with the online tools.

I did notice that the Player Essentials classes were listed in compendium with a line of flavor text missing, unlike all the other classes listed. I can see how if the downloader is looking for these little cues to grab them they could be skipped because of the one line of text missing or the line breaks. Wizards has made my life alot more difficult since they are now getting rid of Monster Builder. I don't recommend downloading the December Monster Builder update either! They say it has bug fixes but its really just removing all the RPGA monsters from the database without fixing any of the bugs.
RavenX is offline   #15 Reply With Quote
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