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TCArknight
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Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,028

Old February 18th, 2019, 01:13 PM
Quote:
Originally Posted by SSiron View Post
Ok, looks like that was just a glitch, but I also noticed something that has been partly bothering me for a while.

In the thing_disciplines.dat, you have the disciplines sorted alphabetically, instead of by section. (Command, Conn, Engineering, Medicine, Security, Science... instead of Command, Conn, Engineering, Security, Medicine, Science).
You know, I guess I just never noticed that was how they were grouped. Let me see what I can do to sort them out that way/reorder them.

I’ll also check the event/discipline bonus issue.

Working on -

Last edited by TCArknight; February 18th, 2019 at 01:15 PM.
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PGoodman13
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Join Date: Jun 2011
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Old February 18th, 2019, 03:12 PM
I can share this now, right? Get more people involved with testing?
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TCArknight
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Old February 18th, 2019, 03:18 PM
Yes, please!

More than happy to have more hands on.

Working on -
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PGoodman13
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Old February 18th, 2019, 09:10 PM
Quote:
Originally Posted by TCArknight View Post
I’ll see what I can figure out here. For someone with a Mixed Heritage, how should it display on the output?
Standard notation has it as "Traits: Primary species, Secondary species, Other things".

Quote:
I’ll provide separate items for next release.
Aces.

Quote:
I’m considering redoing the Species and instead of not making them available in an era, simply flag them as truly valid in their appropriate era. That way you could add them with no issue and get a warning. Then, ideally you could add an adjustment to make them valid. Would something like that work?
Probably, though it's honestly not a problem the way it is, to me at least.

Last edited by PGoodman13; February 18th, 2019 at 09:14 PM.
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