Member
Join Date: Jan 2011
Location: Victoria, BC
Posts: 42
|
How would one program a set of armour that grants Fly as a class skill, *and* 5 ranks in that skill?
|
#1 |
Member
Join Date: Feb 2013
Location: Warr Acres, OK
Posts: 45
|
I would in the editor make the armor, and in the Eval Scripts put in the following:
Phase: Post-levels Priority: 10000 Index:1 doneif (field[gIsEquip].value = 0) #makeclassskill[skFly] #competencebonus[hero.childfound[skFly], 5] I am new to this and have only been trying to figure it all out on my own in the last few months (I am deaf and cannot use the tutorials). |
#2 |
Senior Member
Join Date: May 2015
Posts: 830
|
|
#3 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
|
Add 5 to the skItem field on the skill.
|
#4 |
|
|