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dartnet
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Old November 16th, 2014, 05:58 AM
How would one code an item that adds 15 pounds to the load limit regardless of the Strength Die?
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Paragon
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Old November 16th, 2014, 08:07 AM
Hmmm. I know how to adjust the multiplier, but I'm not clear if manipulating that variable can be done in a way that will provide a flat adder.
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SeeleyOne
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Old November 16th, 2014, 08:04 PM
herofield[acLoadMult].value += 15

I think that it normally is calculated with Pre-Traits 5000, before Calc trtFinal, so try that.

Evil wins because good rolls poorly .... or the players are not paying enough attention to the game.

Last edited by SeeleyOne; November 16th, 2014 at 08:10 PM. Reason: Thought about it a bit more
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Paragon
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Old November 18th, 2014, 07:59 AM
Ah, that does work then. I wasn't willing to say it would operate correctly before I'd tested it.
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dartnet
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Old November 19th, 2014, 06:52 PM
Got it to work.

final 5100

if (field[grIsEquip].value <> 0) then
#resmax[resEncumb] += 15
endif
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