Senior Member
Join Date: Mar 2009
Posts: 243
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Alright, I do not know what exactly the issue is at the moment but i do know that the problem occurred with 1.7 as 1.6 loads the saved lists with packmasters properly.
Am looking into it. |
#21 |
Junior Member
Join Date: Oct 2010
Posts: 2
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Not sure if this is a bug, for for Night Runner and plague runner profiles are showing attacks as 1/2/1/2 and 1/3/1/3. Shouldn't it just be the 1/2 and 1/3?
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#22 |
Senior Member
Join Date: Mar 2009
Posts: 243
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Quote:
Quote:
ill admit this one is over my head and any help would be appreciated. Last edited by Yobtar; October 3rd, 2010 at 06:07 PM. |
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#23 |
Junior Member
Join Date: Oct 2010
Posts: 2
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Yes, sorry, Night Runners and Plague Monks. Shows up to me as 1/2/1/2 and 1/3/1/3 in the attacks column.
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#24 |
Senior Member
Join Date: Mar 2009
Posts: 243
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Quote:
I am currently going through each unit one by one and writing down mistakes and bugs and fixing them as i go. Here is what i have fixed atm and have to mail to UltraPrime for inclusion in next update. 10-4-10 First Known Bugs - Armor of Silvered Steel not working correctly with warlords and chieftains - Characters may incorrectly take multiples of the same item from the Scavenge Pile - Packmasters in units of Rat Ogres with Master Bred Rat Ogres are not saving correctly. They must be reselected upon loading of a roster from a file FIXES - added Unbreakable to Screaming Bell and Plague Furnace per FAQ - Clarified Rat Ogres, Jezzails, Brass Orb, Doom Rocket, Storm Banner, Creature Killer and Skavenbrew per Faq - Plagueclaw Catapult and Warplightning Cannon rules and stats clarified per Faq - Master Bred Rat Ogre has fear and frenzy now correcting attacks - Plague Monks, Night Runners, Assassins and Tretch Craventails attacks displaying correctly - Assassins LD corrected - Added Sneaky Infiltrator rule to Assassins and Deathmaster Snitch - Deathmaster's Armor Save removed - Tretch Craventail no longer shows with a Deathmaster Snitch heading, added tail blade to Tretch and clarified his rules - Special Characters display a validation error if selected more than once - Forbid Special Characters now working properly - Listed Known Bugs at startup |
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#25 |
Junior Member
Join Date: Dec 2008
Posts: 11
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You get a error on Warp-Energy condenser if you take it and another Arcane even though it does NOT count as an arcane item.
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#26 |
Senior Member
Join Date: Mar 2009
Posts: 243
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The only arcane item I can find in the army book that does NOT count as an arcane item is Warpstone Tokens. Could you provide a page number or other information that would aid me in finding this information?
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#27 |
Senior Member
Join Date: Mar 2009
Posts: 243
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Update 10/7/10
List of fixes (should be in next update) - Added Scurry Away and/or Strength in Numbers rule to relevant units - Forbid Special Characters option working correctly now - Special Characters now show error if taken more than once - Listed Known Bugs at start up - Points costs now displaying properly for half point cost options - Added Unbreakable to the Screaming Bell and Plague Furnace per the FAQ - Clarified Rat Ogre rules per FAQ - Clarified Jezzail rules per FAQ - Clarified Brass Orb rules per FAQ - Clarified Doom Rocket rules per FAQ - Clarified Storm Banner rules per FAQ - Clarified Skavenbrew rules - Clarified Plagueclaw Catapult rules and crew stats per FAQ - Warplightning Cannon rules and stats updated per FAQ - Creature Killer clarified per FAQ - Master Bred Rat Ogre has Fear and Frenzy now for correct number of attacks - Clarified Plague Monks attack stat - Clarified Night Runners attack stat - Corrected Assassins attacks and Ld, added Sneaky Infiltrator rule - Added Sneaky Infiltrator rule to Deathmaster; corrected Deathmasters armor save - Tretch Craventail no longer lists as Deathmaster; Fixed Tretch's attacks and added Tail Blade to Tretch - Deleted Warpfire Thrower info from Storm Daemon item - Fixed Ikit Claw's Strength - Added Light Armor to Throt - Fixed Queek's Attacks - Added Rat Daemon rule to Vermin Lord - Clarified Warpfire Thrower misfire chart per FAQ - Skavenslaves now list corrected - Added Slinking Advance rule to Night Runners - Added Warp-lash magic weapon to Skweel Gnawtooth - Added Fight in Extra Ranks rule to Giant Rats per FAQ - Jezzail Sharpshooters now have a 4+ armor save - Globadiers now have heavy armor for a 5+ save - Bombadiers extra hand weapon removed |
#28 |
Senior Member
Join Date: Mar 2009
Posts: 243
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Update 10/22/10
Heres a list of fixes I have made but I have no idea when they will be made available. FIXES - Warlock Engineers can take magic armor unless they are upgraded to wizards in which case they can only take Warpstone Armor - Assassins can now take all magic shields - Warp Scroll is now limited to one per army - Fixed magic banners found in BRB to one per army - Fixed Scavenge Pile multiple of same item bug!! (WOOT!) - Fixed Packmaster and Master Bred Rat Ogre save file bug!!! (Woot!) |
#29 |
Junior Member
Join Date: Oct 2010
Posts: 5
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The War banner hs a points problem. It should be 35 points to take. It is currently only 25 points..Thx in advance!
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#30 |
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