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wdmartin
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Join Date: May 2013
Posts: 240

Old January 20th, 2018, 12:54 AM
My host is decommissioning one of their data centers, and my hosting instance got migrated to the new one today. I got the email saying the migration was complete literally two minutes after you posted.

It appears to be working now.
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Fuzzy
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Old January 29th, 2018, 06:35 AM
Just as an FYI, the brothers have put together a new, polished, book form of these rules (I believe there are some changes in there). Highly recommend checking it out - if nothing else, the book's design is great!

http://www.hearthandblade.com/#post-1491
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wdmartin
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Old January 29th, 2018, 06:39 AM
Yes, Michael got in touch and sent me a draft copy a few days ago. There are indeed a few changes, which I plan to implement. Most of it is still the same though. Thanks for the heads-up!
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Aaenerb
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Join Date: Aug 2017
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Old February 13th, 2018, 07:24 PM
Hello! I've got an unchained rogue with Enable all World is Square rules checked. The rogue has the Weapon Training trick:

Quote:
Benefit: A rogue that selects this talent gains Weapon Focus as a bonus feat.
She's not getting weapon focus as a bonus feat despite the trick, so I've had to add it as an adjustment for now.
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wdmartin
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Old February 13th, 2018, 07:41 PM
Thanks for the report! I'll get that fixed in the next version.

It's always Weapon Focus. That feat is just everywhere in the system.
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nightpanda2810
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Old February 20th, 2018, 06:16 AM
Kineticist, 2 issues.

Weapon Focus doesn't affect kinetic blasts.

Weapon Finesse for light weapons doesn't apply to Kinetic Blade infusion.
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wdmartin
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Old February 20th, 2018, 09:35 AM
Thank you, I've added this to my to-do list.

I don't think kinetic blasts count as a member of any particular fighter weapon group, so I'll probably implement a new feat Weapon Focus (kinetic blast), in the same way that I did Weapon Focus (ray).

I'll have to look into the Kinetic Blade thing more. I've never been terribly interested in the occult classes, so I'm not terribly familiar with their rules.
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Fuzzy
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Old February 21st, 2018, 07:49 AM
Honestly, I wonder if it would make sense to simply make a new fighter group for ranged touch weapons (rays, kinetic blasts, a series of domain and bloodline abilities, etc)
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wdmartin
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Old February 21st, 2018, 11:45 AM
That's a good idea. It's more efficient than a bunch of one-offs.
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Fuzzy
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Old February 23rd, 2018, 04:50 AM
well, I'm not saying it'd actually be easier - you have to go though all the various sources of those abilities and add the fighter group tag to them, but the end user results would be better, by simply allowing a single weapon focus, with an additional group in the dropdown.
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