Senior Member
Volunteer Data File Contributor
Join Date: Dec 2008
Posts: 523
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I've added MagicSN's themes to my site. I broke them out individually so each theme is a separate file now.
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#81 |
Senior Member
Volunteer Data File Contributor
Join Date: Dec 2008
Posts: 523
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Quote:
I figured out how to get at the level by looking at Astral Resistance from the Deva Quote:
The field would be pwAtkMod |
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#82 |
Senior Member
Join Date: Nov 2012
Posts: 208
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Quote:
quick reply using my kindle fire from the hotel room |
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#83 |
Senior Member
Join Date: Nov 2012
Posts: 208
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#84 |
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Join Date: Dec 2008
Posts: 523
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Another question... Moteborn has this as a starting feature
Add Primordial to the languages you can read, write, and speak. If you already know Primordial, you instead learn Abyssal, Dwarven, or Giant. This seems a bit hard.. I would guess I should bootstrap Primordial onto the character and add a conditional expression if you don't have Primordial (somehow) then add it. A second boostrap if you have it, add the Linguist feat and filter it to Abyssal, Dwarven, and Giant? But if I were to do this... wouldn't the second boostrap trigger if the first one triggers and sticks Primordial on the character already? |
#85 |
Senior Member
Join Date: Nov 2012
Posts: 208
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Quote:
MagicSN |
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#86 |
Senior Member
Join Date: Nov 2012
Posts: 208
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Anyone knows of a way to specify "Melee or Ranged Weapon"? For the Windlord's Theme Attack I currently just used "Melee Weapon" and added a note "Can also be used with a ranged weapon", but this will of course calculate the attack wrongly for ranged weapon. I tried to add a "RangedWep" Tag additionally to the MeleeWep Tag, but then it would not use the Weapon for either Melee Weapon or Ranged Weapon.
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#87 |
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Join Date: Dec 2008
Posts: 523
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Ok I've figured out how to calculate the incrementing +2 bonus that some powers have based on level.
Code:
var levelbonus as number levelbonus = 2*(1 + round(hero.tagvalue[Level.?]/10,0,-1)) I'd think it would be fields.pwAtkMod=levelbonus but that isn't it. |
#88 |
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Join Date: Dec 2008
Posts: 523
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And another problem I'm seeing.
Renegade Red Wizard Quote:
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#89 |
Senior Member
Join Date: Nov 2012
Posts: 208
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#90 |
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