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Faenril
Junior Member
 
Join Date: Oct 2008
Posts: 15

Old October 26th, 2008, 10:50 AM
I still use the ultimate powers options.

Concealment cost 2pp/r., 1 rank give concealment from one sense and two for an entire sense type. Visual senses cost double so total Visual Concealment cost 8 PP, with one extra, logically the power goes to 12 PP.

Invisibility is a premade power based on Concealment costing 4 pp (one visual sense) or 8 pp (all visual sense type), in Hero Lab if you add an extra (in my case, duration) the cost is 9 and not 12 like it should. I think there is a bug with Invisibility which does not input correctly the extra and, maybe flaws too (I have not tried).
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Colen
Senior Member
Lone Wolf Staff
 
Join Date: Dec 2008
Posts: 4,690

Old October 27th, 2008, 10:37 AM
Faenril wrote:
>
>
> I still use the ultimate powers options.
>
> Concealment cost 2pp/r., 1 rank give concealment from one sense and two
> for an entire sense type. Visual senses cost double so total Visual
> Concealment cost 8 PP, with one extra, logically the power goes to 12 PP.
>
> Invisibility is a premade power based on Concealment costing 4 pp (one
> visual sense) or 8 pp (all visual sense type), in Hero Lab if you add an
> extra (in my case, duration) the cost is 9 and not 12 like it should. I
> think there is a bug with Invisibility which does not input correctly
> the extra and, maybe flaws too (I have not tried).


You're right - the base Concealment power is handling extras properly,
but not Invisibility. I'll get this fixed.

Thanks!

--
Colen McAlister, colen@wolflair.com
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