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Ualaa
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Join Date: Sep 2013
Location: Vancouver, Canada.
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Old July 9th, 2022, 11:55 AM
In the current Ultimate Spheres of Power package, I am not seeing the option to select casting boons.

On the Magic Sphere Ability tab, there is the option for Magic Talents, Casting Tradition and General Drawbacks, but no longer Boons.

Were Boons moved elsewhere, or is it just missing?

---------------

If I take a Casting Tradition that bestows a Boon, the Boon section appears at the bottom.
I can then select a Boon (or one that I don't want), and delete the Tradition.

Now the Boon section is visible and I can take Boons.

Last edited by Ualaa; July 9th, 2022 at 11:58 AM.
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Ualaa
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Old July 23rd, 2022, 11:34 AM
Found another bug.

The Mageknight Mystic Combat ability... Imbued Weapon, says it requires the Iron Mage archetype (a Hedgewitch archetype) to take.

In Ultimate Spheres of Power, there isn't a prerequisite to take that mystic combat (it's found in USoP, page 78).
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Ualaa
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Old August 14th, 2022, 06:38 AM
Another bug to be squished...

The Mageknight archetype, "Broadcast Blade", gives a Mystic Art at level 5.
Then it gives another at level 6.

It is okay at level 7, but from level 8 and onwards it says that you've got too many Mystic Arts.

Looking at the table (the Star Icon towards the top right, while on the Mageknight Tab), it shows a Mystic Art at both 5th and 6th.

Mousing over the archetype (in Hero Lab) it says that you're trading away Mystic Arts at 2nd, 4th, and 8th levels; a MK doesn't normally gain an art at 5th, so the level 6 is likely correct and I'll guess that at 6th (and 7th/8th/9th) there should be one in total, and then two at (10th/11th), three at (12th/13th), and so forth.

---------------

For debug purposes, the MK has Broadcast Blade and Martial Mageknight archetypes.
And the character is also a Scholar with the Doctor archetype.

Last edited by Ualaa; August 14th, 2022 at 06:39 AM. Reason: Clarification
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Ualaa
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Old August 17th, 2022, 08:00 AM
More Mageknight bugs.

I'm making a (Martial Controller) Mageknight.
The character has Light Sphere, with:
- Light Focus [Cannot Create Lenses] > Took the Glory Talent.
- Subtle Light [No glow, grants Blacklight]
- Touch of Light [Touch Range only] > Took Encompassing Light.

The (Martial Controller) archetype gives the drawback no Aegis, only Wards.
I have not bought that off.
MK is default as far as the archetype goes.

The Impedance Ward says it is banned due to Light Focus.
Nothing in Impedance has anything to do with Light (or Lenses).
"You may create a ward that makes it difficult for creatures to approach the center of the ward. At the beginning of their turn, or when they try to enter the ward, a creature must succeed at a Will save or they are unable to enter or move any closer to the center of the ward."
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Ualaa
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Location: Vancouver, Canada.
Posts: 794

Old August 18th, 2022, 10:05 AM
Mirrored Soul bug.

#1
Mirrored Soul (Champions of the Spheres) archetype for Summoner is not giving the two bonus magical talents for first level in a casting class.

It is giving the Casting Line (with CL, MSB/MSD, and Concentration).


#2
The scripting is treating the Soul Eidolon as a standard Conjuration, from level one onwards.
According to the archetype it shouldn't get the level one Form Talent (but gets those from Summon Mastery, at odd levels starting from level 3).
The archetype also says it doesn't gain Skills or Feats from Hit Dice, but again it is being treated as a normal Conjuration so it getting those.


It seems to be correct in other regards, I'll update if I find anything else.

Last edited by Ualaa; August 18th, 2022 at 10:17 AM.
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Ualaa
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Old August 20th, 2022, 01:58 PM
The scripting for "Spirit Mender" a druid archetype from Ultimate Spheres of Power appears to be off.

The feature "Spiritual Protection" is supposed to give WIS bonus to AC, plus an extra +1 at 2nd and then every 4 levels (6th, 10th, etc) thereafter.

The later bonuses (the +1 at 2nd or +2 at 6th) are working correctly, but it is not adding Wisdom to AC at any point.
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Ualaa
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Join Date: Sep 2013
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Posts: 794

Old September 29th, 2022, 07:25 AM
Another bug to be squished.

Shapeshifting, via Alteration Size Change.
Going down from Medium to Small.

It is reducing DEX by 2, rather than increasing it by 2.
It is also increasing STR by 2, rather than decreasing it by 2.

Changing size from Medium to Large has the correct changes to Str & Dex.
Both directions change stats as if the character went from Medium to Large.
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