Junior Member
Join Date: Oct 2010
Location: San Jose, CA
Posts: 16
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I'm trying to model a Left 4 Dead zombie I found over on Fear the Boot's forums.
The zombies have 3 states: inactive, active, and enraged. These affect their pace and run die. I'd like to try to build this as a racial ability with 3 modes. When set to inactive, the creature's pace would be 1. When active, it would change to 6. When enraged, it would increase to 8 and their Run die would increase. Any suggestions on how to accomplish this, if its even possible? |
#1 |
Senior Member
Join Date: Dec 2009
Location: Independence, Mo
Posts: 797
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I would set it up as 3 racial abilities in the editor and give them to your zombie. When you make the racial abilities in the editor make sure you check the "Activated by user box - in that way you will be able to turn them on and off in the "In-Play" tab. I believe it's very doable.
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#2 |
Senior Member
Join Date: Dec 2009
Location: Independence, Mo
Posts: 797
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If you need help getting this to work let me know, I will be happy to help you out.
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#3 |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,550
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You could use the Faction/Group system for this...
_ Currently In Development: Savage Pathfinder, SWADE Fantasy Companion Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion _ Currently Running: Savage Unity Inc. (homebrew multiverse theme) Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane Future Setting Files: Savage Judge Dredd |
#4 |
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