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Porkrind
Junior Member
 
Join Date: Oct 2010
Location: San Jose, CA
Posts: 16

Old November 21st, 2013, 06:05 AM
I'm trying to model a Left 4 Dead zombie I found over on Fear the Boot's forums.

The zombies have 3 states: inactive, active, and enraged. These affect their pace and run die.

I'd like to try to build this as a racial ability with 3 modes. When set to inactive, the creature's pace would be 1. When active, it would change to 6. When enraged, it would increase to 8 and their Run die would increase.

Any suggestions on how to accomplish this, if its even possible?
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jbearwillis
Senior Member
 
Join Date: Dec 2009
Location: Independence, Mo
Posts: 797

Old November 21st, 2013, 08:41 AM
I would set it up as 3 racial abilities in the editor and give them to your zombie. When you make the racial abilities in the editor make sure you check the "Activated by user box - in that way you will be able to turn them on and off in the "In-Play" tab. I believe it's very doable.
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jbearwillis
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Join Date: Dec 2009
Location: Independence, Mo
Posts: 797

Old November 21st, 2013, 08:45 AM
If you need help getting this to work let me know, I will be happy to help you out.
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CapedCrusader
Senior Member
Volunteer Data File Contributor
 
Join Date: Aug 2009
Posts: 1,550

Old November 23rd, 2013, 09:40 PM
You could use the Faction/Group system for this...

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Currently In Development: Savage Pathfinder, SWADE Fantasy Companion
Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion
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Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
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