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ShadowChemosh
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Old February 15th, 2016, 02:51 PM
I think LW was very clear about what they where selling. If you didn't understand what you where buying and are "unhappy" about it. LW has a 60 day refund no questions asked policy. Personally I think that is very nice of them to do.

Please feel free to ask for your money back if you are unhappy with the purchase. Maybe things will change in the future.

Honestly I see this as another WotC "suit" issue and nothing to do with LW at all.

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ShadowChemosh is online now   #51
DMG
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Old February 15th, 2016, 03:34 PM
Thanks Shadow, I didn't buy it anyway as I knew what LWD was selling.

When the full version is out, then I'll be ready to buy.

Edit: And yes, I think LWD has great refund policies etc. I'm not faulting their business practices at all here.
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MNBlockHead
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Old February 15th, 2016, 06:35 PM
If you think $20 is too much, wait until you see the price when they *do* have a license for the full core content. I'm not a developer, so much of the arguments about the amount of work that goes into the tool are lost on me. Given what you can get for the other systems for the same price, the SRD package certainly doesn't seem like a great deal. At the same time, I am absolutely certain that no DnD 5e content will seem like a great deal in comparison to other systems. Look at the pricing for 5e content for Fantasy Grounds.

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Elindor
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Old February 15th, 2016, 07:39 PM
Quote:
Originally Posted by DMG View Post
So you can create a character with 1 feat?

I'm just repeating myself ad nauseum to the point where no matter what my opinion is, somebody is going to shoot me down.

I'm over it.
If you're using Feats, they have actually supplied 2 feats for you - Grappler and Custom, which can be changed however you want. The Custom feat won't do code, however, so the effects would need to be tracked manually, or via adjustments.
Elindor is offline   #54
Krimson
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Old February 16th, 2016, 06:33 AM
Quote:
Originally Posted by MNBlockHead View Post
If you think $20 is too much, wait until you see the price when they *do* have a license for the full core content. I'm not a developer, so much of the arguments about the amount of work that goes into the tool are lost on me. Given what you can get for the other systems for the same price, the SRD package certainly doesn't seem like a great deal. At the same time, I am absolutely certain that no DnD 5e content will seem like a great deal in comparison to other systems. Look at the pricing for 5e content for Fantasy Grounds.
Gladly pay it over a product that you pay for, then have to spent however much time it requires to make an incomplete product function like a complete one.
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daplunk
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Old February 16th, 2016, 08:10 AM
Isn't that the point of this model though...

You only need to pay your $20 and have a little bit of patience...

Community packs fill the gaps meaning you don't have to add anything yourself if you don't want to enabling you to create characters with all the options you expect.
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Dervish
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Old February 16th, 2016, 08:54 AM
They say a fool and his money are soon parted so who is the more foolish the man with patience or the man who gives in to his need for instant gratification

lets do the math real quick


Ultimate license for fantasy grounds 149
Players handbook material 49.99
monster manual material 49.99
250 ish dollars to make characters and have monsters



Vs 20 dollars and a little patience to let the community get stuff in order

Seems like a no brainer to me
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dafrca
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Old February 16th, 2016, 04:47 PM
Quote:
Originally Posted by Dervish View Post
They say a fool and his money are soon parted so who is the more foolish the man with patience or the man who gives in to his need for instant gratification

lets do the math real quick


Ultimate license for fantasy grounds 149
Players handbook material 49.99
monster manual material 49.99
250 ish dollars to make characters and have monsters



Vs 20 dollars and a little patience to let the community get stuff in order

Seems like a no brainer to me
Or even $20 for the core SRD and another $49.99 for the Players Handbook Material.

Look, the reality is, I would pay again for a Players Handbook to have the materials added to Hero Lab. I did it for Pathfinder and many others did too. I don't mind paying for what I want. I just don't see the need to buy a software package that is not made for managing just to manage my characters. So I will pass on Fantasy Grounds and wait for something to break here.
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Krimson
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Old February 17th, 2016, 07:48 AM
Quote:
Originally Posted by Dervish View Post
They say a fool and his money are soon parted so who is the more foolish the man with patience or the man who gives in to his need for instant gratification

lets do the math real quick


Ultimate license for fantasy grounds 149
Players handbook material 49.99
monster manual material 49.99
250 ish dollars to make characters and have monsters



Vs 20 dollars and a little patience to let the community get stuff in order

Seems like a no brainer to me
Adages that come from a mass produced fortune cookie have little effect on me. I own all the stuff listed above and more. Paying for a product that works is preferable to paying for an incomplete product. You may make references to a "fool and his money" but my free time is valuable. Paying $US 50 for a product that work is worth far more to me than spending $US 20 along with hours of my time sifting through multiple posts hoping to hack it into a working product. $US 50 is two hours at my real job. I have a feeling trying to hack this into a complete product will take more than two hours of my time. So how is that foolish if I want to spend my time working on a game instead of screwing around trying to make a piece of software usable?
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daplunk
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Old February 17th, 2016, 10:46 AM
5 more feat mechanics and this whole discussion will be void.
daplunk is offline   #60
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