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Virtue
Senior Member
 
Join Date: Jul 2006
Posts: 380

Old July 19th, 2019, 09:00 PM
How do you create a magic item that has like five spells permanently going.

I want
Pro Good
Divine Favor
Iron Beard

Resist Energy
Defending Bone

I know i could just go turn on all the spells for each character but i kind of want to just click on one thing. Is that hard?
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Farling
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Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623

Old July 20th, 2019, 03:01 AM
Probably harder than the number of times you will click on each spell adjustment across the entire length of the campaign. :-)

The Resist Energy and Defending Bone adjustments need to know the caster level of the spell to know how powerful it needs to be, so you would have to factor that into the way that the ability is turned on/off.

Farling

Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module

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Last edited by Farling; July 20th, 2019 at 03:04 AM.
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