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huntercc
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Old October 16th, 2012, 07:27 PM
I have a 10-hit die race that begins with sorcerer Caster Level = hit dice + 2. I've tried the script/timing found in the following post, but no luck:
http://forums.lwdsupport.com/showthread.php?t=19969

It only gives me CL = 2, not 12 as expected for a 10-HD race. If I change the timing to the PostLevels phase instead, it appears to be giving me the correct number of spells - but it only reads that the CL is 10.

Any ideas? I can't tell if this has any other side effects (calculating spell DCs, etc). Trying any phase later than PostLevels yields the same results as far as I can tell.
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Mathias
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Old October 17th, 2012, 07:00 AM
Exact script, please?
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huntercc
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Old October 17th, 2012, 09:19 AM
field[cMagicLev].value = (herofield[tHitDice].value + 2)
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Mathias
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Old October 17th, 2012, 09:48 AM
My email address is my user name here, @wolflair.com. I think I'm going to need to see this in context, because I see no reason why your script wouldn't work at Levels/10500.
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huntercc
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Old October 17th, 2012, 04:57 PM
Email sent
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huntercc
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Old October 20th, 2012, 04:53 PM
Hopefully you received my email. Were you able to repeat the problem? Any idea what's causing the incorrect caster level?
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