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ShadowChemosh
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Old November 26th, 2017, 09:58 PM
Quote:
Originally Posted by lordarcheron View Post
It works now if I add following lines in COM_3PPPack_PathOfWar - Classes.user
Only setting the tags onto the mHelpPW3 will have any affect any more.

Note setup for class maneuvers has a full editor tab. If you open the file in the editor and go to the "zCommunity->PoW Class Setup" you can easily add the any additional disciplines.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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ShadowChemosh
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Old November 26th, 2017, 10:03 PM
Quote:
Originally Posted by Zaknaefin View Post
Yes, Feral Mutagen. Now when the Feral Mutagen is activated no Claws (x2) pop up.
I am pretty sure any standard Mutagen's is LW stuff not mine. I can not find any adjustment listed for Feral Mutagen but I do find the LW items under the magic tab.

You sure this is a community thing?

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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lordarcheron
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Join Date: Feb 2016
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Old November 26th, 2017, 11:47 PM
Quote:
Originally Posted by ShadowChemosh View Post
Only setting the tags onto the mHelpPW3 will have any affect any more.

Note setup for class maneuvers has a full editor tab. If you open the file in the editor and go to the "zCommunity->PoW Class Setup" you can easily add the any additional disciplines.
Thanks, that would haven been too easy.

Can I add/create also new disciplines? (Don't have access to HL now)
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Defixus
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Join Date: Nov 2017
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Old November 27th, 2017, 07:09 AM
It says that the Dread should get an Insight bonus to the Intimidate skill equal to 1/2 the Dread's level (rounded down) with a minimum of 1. When creating a Dread character, it is giving an Insight bonus equal to the Dread's full level.
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Phredd
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Old November 27th, 2017, 08:44 AM
I'm still getting PFS validation errors on DR.

Specifically, DR for Magic, Slashing, or Bludgeoning; Bludgeoning or Slashing; Evil or Chaotic; Evil or Lawful; Gold; Good or Chaotic; Lawful or Magic; Cold Iron or Magic; Glass or Obsidian.

Also, validation errors on Damage Resistance, Diving Power (0), and Power Resistance (0).

I do have the 1.14 version released on the 24th.
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ShadowChemosh
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Old November 27th, 2017, 11:46 AM
Quote:
Originally Posted by lordarcheron View Post
Thanks, that would haven been too easy.

Can I add/create also new disciplines? (Don't have access to HL now)
Yep. The editor tab is "zCommunity->PoW Discipline". I did my best to add help to these sections so please use the "?" to get help for each tag/field in the editor.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
ShadowChemosh is offline   #1446 Reply With Quote
ShadowChemosh
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Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 9,830

Old November 27th, 2017, 07:43 PM
Quote:
Originally Posted by Defixus View Post
It says that the Dread should get an Insight bonus to the Intimidate skill equal to 1/2 the Dread's level (rounded down) with a minimum of 1. When creating a Dread character, it is giving an Insight bonus equal to the Dread's full level.
Thanks for the bug report....

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
ShadowChemosh is offline   #1447 Reply With Quote
Zaknaefin
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Join Date: Oct 2016
Location: New York
Posts: 40

Old November 27th, 2017, 08:05 PM
Quote:
Originally Posted by ShadowChemosh View Post
I am pretty sure any standard Mutagen's is LW stuff not mine. I can not find any adjustment listed for Feral Mutagen but I do find the LW items under the magic tab.

You sure this is a community thing?
After I untangled everything, this is now ok. Sorry for the false positive.

Currently playing: Pathfinder Homebrew, Pathfinder Wrath of the Righteous AP, Pathfinder Rise of the Runelords AP, Savage (Worlds) Rifts
Zaknaefin is offline   #1448 Reply With Quote
Zaknaefin
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Location: New York
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Old December 7th, 2017, 01:44 AM
Could we get the following Custom Adjustments:

1. A "Trait, Pre-Req Valid" adjustment to ignore pre-reqs for traits. In this specific case, the example is all of the "of the Society" Pathfinder Society traits, but there are more.

2. A "Custom Monk Vow" adjustment listed for Monk Vows.

Also, is it possible to update the Soulknife's Mindblade to not throw an error when it is assigned a special material that is metal? There are several ways for a Mindblade to be counted as a metal, from the Weapon Blanches to the Primarch's Adamantine ability.

Currently playing: Pathfinder Homebrew, Pathfinder Wrath of the Righteous AP, Pathfinder Rise of the Runelords AP, Savage (Worlds) Rifts
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Ualaa
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Join Date: Sep 2013
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Old December 7th, 2017, 05:47 AM
There is an adjustment you can add, if you search for discipline you get the two that are most relevant.

Add martial discipline to class.
Remove martial discipline from class.

In the PoW: Expanded book, several classes get their choice of one of two disciplines.
Aside from a drop down box, to choose which one you'd like access to...
Just adding one, and not the other, via the adjustment, seems to work well.

If you wanted to do your own thing, you could be a Warder that loses access to two disciplines but gains access to two more, due to their unique training.
Those adjustments allow that, easily.
Ualaa is offline   #1450 Reply With Quote
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