Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
|
I use RW on 2 very capable desktop systems, an r7 1700, 16 GB RAM, a 1TB SSD and my home system is an R5 1600, 16 GB RAM, 240 GB SSD, !TB HDD. Both systems crash to the desktop frequently when ever I try to switch tabs while one of those tabs is a smart image that is 10 MB or larger.
I am fully aware that the problem is the 32 bit .NET that RW runs under. I am also aware that the last time this was discussed the problem was DevExpress controls used in RW did not come in a 64 bit flavor. Surely that situation has changed by now? Is there any chance that a migration to 64 bit will happen after the CM goes live? my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
#1 |
Senior Member
Join Date: Feb 2011
Posts: 303
|
One can only hope that moving to a 64bit architecture is somewhere in RW's future...
+1 to this. |
#2 |
Senior Member
Join Date: Dec 2010
Posts: 468
|
Big +1 here
|
#3 |
Senior Member
Join Date: Apr 2014
Location: Denmark
Posts: 740
|
+1 - gotta move with the times :-)
Vargr Deputy Calendar Champion Legend has it, that the Tarrasque is a huge fighting beast, perpetually hungry. Sleet entered History when he managed to get on the back of a Tarrasque only to be ridden out of History shortly after. Using Realm Works, Worldographer (Hexographer 2), LibreOffice, Daz3D Studio, pen & paper for the realm World of Temeon and the system LEFD - both homebrewed. |
#4 |
Senior Member
Join Date: Aug 2013
Location: Germany
Posts: 282
|
+1
That would be great! Supporting Calendar Campaigner Tools: Realm Works, Campaign Cartographer 3+ and Add-ons, MapTools Games: home brew world, Lord of the Rings (CODA), Shadowrun, Earthdawn |
#5 |
Senior Member
Join Date: Jul 2017
Posts: 347
|
+1
If code is not good, even 128bit won't save it, but lets go 64bit for now The past is a rudder to guide us, not an anchor to hold us back. |
#6 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
|
Quote:
Farling Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module Donations gratefully received via Patreon, Ko-Fi or Paypal |
|
#7 |
Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
|
pixel count is irrelevant. A 10 MB PNG image could be significantly different scale than a gif or jpg or the same size.
my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
#8 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
|
Quote:
As you know, since you've been on the forums for a while, this is a known limitation which has various work-arounds. Farling Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module Donations gratefully received via Patreon, Ko-Fi or Paypal |
|
#9 |
Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
|
I'm not interested in rehashing workarounds. I'm solely interested in finding out if the underlying problem is getting fixed in the near future.
my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
#10 |
|
|