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TCArknight
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Join Date: Jan 2007
Location: NW Arkansas
Posts: 921

Old September 18th, 2010, 05:18 PM
Howdy!

Has anyone thought about doing Serenity stuff based on the BSG set to account for the Die-based traits, etc?

Is it possible to add that as an option on the houserules? I think there had been talk of that previous, but I don't recall if anything came of it...

TC
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flamepulse
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Join Date: Aug 2008
Posts: 128

Old September 19th, 2010, 11:47 AM
If you select the cortex rules along with the serenity rules it sets it up that way, their are only a few casests and complications you have t omake. Ive been using it taht way for awhile now
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TCArknight
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Join Date: Jan 2007
Location: NW Arkansas
Posts: 921

Old September 30th, 2012, 08:32 AM
I found the way to do this without selecting another game system.

1. Go into the editor and do a New (Copy) of Serenity Game System Settings.

1a. Choose what rules system you want to base it as:
Quote:
Tag Game system
Rules.2 Battlestar Galactica (Typical Serenity 2.0)
Rules.3 Demon Hunters RPG
Rules.4 Cortex Core Rules
Rules.5 Supernatural RPG
2. Add the following Eval script at Initialization/100:
Code:
perform hero.assign[Rules.<2, 3, 4, or 5 from above>]
3. Add a new Source specifically for this Serenity 2.0
4. Save and reload.
5. Select the new Source, and add a trait. You should see it listing as a dice rating and not the Minor/Major.


Last edited by TCArknight; September 30th, 2012 at 08:39 AM.
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JoeOfMars
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Join Date: Jun 2013
Location: Westchester, NY
Posts: 21

Old August 6th, 2013, 05:03 PM
Hey, where do I find the Cortex/BSG/Serenity rules?
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