Member
Join Date: Mar 2016
Posts: 55
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I needed this for a character and figured it would be put to use by others, too.
It doesn't correctly add the domains to the list at the top of a cleric tab, but it does add the domain spells to the list so they can be chosen if you add the domains manually. It's a well-known error that the table for the class in Complete Divine doesn't match the text regarding the spellcasting increases. According to the text, Seeker grants full casting advancement for all 10 levels. The table says it's an 8/10 caster. Since text trumps table according to errata documents, it has 10/10 casting. |
#281 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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I think I've integrated all the user content I've received since the last update, and am just looking to touch up a few things or see if there's anything easily added. I anticipate a new release next week.
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#282 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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And we're off. Let me know if you run into any problems with the new release.
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#283 |
Senior Member
Join Date: Mar 2011
Location: USA
Posts: 383
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Appears to work so far.
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#284 |
Junior Member
Join Date: May 2019
Posts: 3
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Any possibility of setting up a Gestalt fix similar to the one for Pathfinder?
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#285 |
Senior Member
Join Date: Mar 2011
Location: USA
Posts: 383
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Triskelion, I don't think that would be possilbe. We would need access to the core files to do the changes and the community doesn't have that access.
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#286 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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I've added the Erudite class to the upcoming release. It's pretty basic as I can't figure out a good way to restrict users to manifesting only the unique powers they have available to them. For now, players and GM's will have to self monitor.
I've also updated the Expanded Knowledge feat to allow users to select which power to add to which class. Currently, this will only work with one class which should cover most cases. I'll need to think about how to improve this functionality. Would be really nice if feats allowed two choosers. |
#287 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Nothing to see here. Just bumping it back to the top so I can find my to-do notes easily.
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#288 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Release 1.28 is out. As always, please let me know of any issues.
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#289 |
Junior Member
Join Date: Feb 2010
Posts: 9
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How do I add epic levels to my characters? Or epic items?
I see that the Epic Level Handbook has been added at some point, but I still can't add Epic class levels, create Epic ( bonus > +5) items, or add Epic spells. ...am I missing something? |
#290 |
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