Junior Member
Join Date: Jul 2016
Posts: 4
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I apologize if this is a known issue but I didn't see it anywhere - when I add bonus feats under "Other Adjustments" it doesn't seem to change the total feats available to the character. I have selected the two feats that are bonus. These *are* from the 3pp community pack (I'm replicating the Soulknife favored class bonus of extra blade skills by taking the feat free) so I'm wondering if that might be the issue, but I recall having a similar problem with other characters in the past. Am I missing something?
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#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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I just want to double-check that you're using the standard adjustment for bonus feats - it's named "Feats Allowed", and I just tested, and it's correctly increasing the number of feats. If that's not what you're using, what exactly is the name of the adjustment you've picked?
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#2 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
Oppps... so that is in the community stuff and totally un-source marked in COM_GMPack_AP072 - The Witch Queens Revenge.user file. What that actually appears to do is apply the skip Pre-Req tag meaning you don't have to meet the pre-req's for the feat selected. Ok that needs to go away or at least be corrected to make more sense name wise.... Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#3 |
Senior Member
Join Date: Jan 2011
Location: Honolulu
Posts: 250
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Quote:
Am I doing something wrong? ty, mana |
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#4 |
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