Junior Member
Join Date: Aug 2009
Posts: 10
|
Hi,
the day after ragnarok introduces a new concept where certain edges (arcane Backgrounds) cost two advances (lvl ups) instead of the usual one. Any idea how to implement this in Hero Lab? |
#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
|
Let me investigate this one and get back to you on it.
|
#2 |
Member
Join Date: Jul 2009
Posts: 53
|
um, wtf? can ban spammers and erase spam, I hope.
|
#3 |
Junior Member
Join Date: Aug 2009
Posts: 10
|
Any ideas how to implement that?
|
#4 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
|
I'm going to modify the core SW data files to accommodate this automatically.
|
#5 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2007
Posts: 591
|
Can you do the same for stats so I can make a racial ability to make smarts cost 2 advances,
|
#6 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
|
So you want each increase to cost two slots during creation, but how would this be handled during advancement?
I'm not sure this will be possible to do automatically due to the different way in which attributes are advanced versus edges. Let me know exactly what you want it to do and I'll see what I can make happen. |
#7 |
Junior Member
Join Date: Aug 2009
Posts: 10
|
There are hindrances that make you pay two slots during creation and two advancements during the game to raise the linked attribute.
You could just do something similar with edges. How is advancement internally solved - does it provide some kind of currency that can be spend on the different options? |
#8 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
|
Quote:
Quote:
I've only seen advancements that consume one slot so far, hence the current limitation within the data files. |
||
#9 |
Junior Member
Join Date: Aug 2009
Posts: 10
|
More and more Settings use that unfortunately (MARS, Runepunk, (I think) Hellfrost etc.). It is one mechanism to balance race traits from the SW toolkits and has found a lot of users due to that.
Being able to include that would be really really useful. So far, I have only seen attribute raises taking two advances, but it would be possible to imagine Edges or double priced Skill-ups as well. |
#10 |
|
|