Junior Member
Join Date: Aug 2010
Location: New York
Posts: 9
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The Petitioner - Hell("Damned") template has it's Reflex and Will saves mixed. It has a +3 to it's Will Save when it should have a +3 to it's Reflex save instead.
Thanks Mathias : ) |
#21 |
Member
Join Date: Aug 2010
Posts: 90
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This isn't much of a bug, just a permanent validation error if you use a Cloud Giant for Example and apply the Zombie Template. It throws up a permanent validation error that you have too many languages (Because giants know Giant and Common by default).
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#22 |
Junior Member
Join Date: Mar 2011
Posts: 1
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If you go to:
Weapons New Magic, Custom or Masterwork Weapon Custom/Magic Weapon Select Arrows (x50) and Alchemical Silver as the Material Used and it costs 4.5 gp. You can then sell them for 102.5 gp. fooze |
#23 |
Member
Join Date: Jul 2010
Posts: 75
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Belt of Dwarvenkind (ioBltDwarf) grants a number of bootstrapped abilities (darkvision, stonecunning) to non-dwarves correctly, but is missing the +2 enhancement bonus to CON.
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#24 |
Junior Member
Join Date: Dec 2010
Posts: 7
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When calculating CMD for an Oracle, the strength modifier is shown on the character sheet, but the charisma modifier is used in the calculation.
Probably related to the Side-Step Mystery I've selected for my character. |
#25 |
Junior Member
Join Date: May 2010
Posts: 21
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When taking ranks in Linquistics it is not allowing the character with another language slot to pick.
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#26 |
Senior Member
Join Date: Aug 2009
Posts: 479
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You have the Skaveling, Bat *Bestiary 2 pg 42* with 76 HP, when they should have 58
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#27 |
Senior Member
Volunteer Data File Contributor
Join Date: May 2010
Location: Mountlake Terrace, Washington
Posts: 407
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I haven't had that problem and I've done a lot with Linguistics. There are two tabs where you select your languages. The first is the one with the attributes and that one is for languages you get from Intelligence. The other one is the Personal tab and that allows you to choose the additional languages from Linguistics.
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#28 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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I'm working on a Ninja character for an online game, and discovered that the Ninja has Simple Weapon Proficiencies and Rogue Weapon Proficiencies, not the normal ones for a Ninja.
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#29 |
Junior Member
Join Date: Nov 2010
Posts: 6
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When selecting Druid spells the casting time for the 0 level spell Mending is listed as 1 action but it should be 10 minutes.
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#30 |
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