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CptCoots
Senior Member
 
Join Date: Apr 2013
Location: Poughkeepsie, NY
Posts: 102

Old July 9th, 2013, 08:39 AM
Sendric, Thank you so much!

Well there is a straightforward way that is very prone to breaking should any of the tags change. The chosen pick will have the correct feat tag, e.g., fChainSpl, field. One can then code another huge if-statement block that goes through and if the chosen matches a particular one then set a string for the metamagic item.

Pseudo code example:
var str1 as string
var str2 as string
str1=field[fChosen].chosen.idstring

if (str1="fHeightenSpl") then
str2="mmHeighten"
elseif (str1="fQuickenSpl") then
str2="mmQuicken"
elseif...
...
endif

Problem is (1) this feat will not function for a new metamagic feat unless it is added and (2) it will be a HUGE script.

Quote:
Originally Posted by Sendric View Post
Unfortunately, I'm at a loss on this one. The problem is there are two separate things with metamagic feats. There's the feat you select, then there's the metamagic item you select when creating a metamagic spell (ie fChainSpl and mmChainSpl). I don't see an easy way to use the selected item (fChainSpl) to change the other (mmChainSpl).
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