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naloth
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Old June 22nd, 2011, 08:20 PM
Nevermind... Fixed in the current release.

Thanks for all the work.

Last edited by naloth; June 22nd, 2011 at 08:30 PM.
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Romulus68
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Old July 20th, 2011, 08:53 AM
Orcs&Goblins: Savage Orc Boar Bozy with Big Un's upgrade with additional hand weapon. The Champion is showing attacks at 2/5 and it should be 2/4. He has been assigned Frenzy twice based on the description.
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Carny
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Old July 24th, 2011, 02:10 AM
Orc and Goblin Big bosses have acces to a strange fanfiction called a greataxe. it is no biggie as the point cost is the same as the great weapon it replaces. However it also comes with strange rules (+2s on foot,+1s when mounted, ignoring ALS when charging) that causes confusion. I know that the army-list is maintained by volonteers, but please can't we keep houserules out of it.
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UltraPrime
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Old July 24th, 2011, 01:37 PM
Quote:
Originally Posted by Carny View Post
Orc and Goblin Big bosses have acces to a strange fanfiction called a greataxe. it is no biggie as the point cost is the same as the great weapon it replaces. However it also comes with strange rules (+2s on foot,+1s when mounted, ignoring ALS when charging) that causes confusion. I know that the army-list is maintained by volonteers, but please can't we keep houserules out of it.
Wow. Just wow.

If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation.

WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000)
40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500)
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Arijharn
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Old July 25th, 2011, 12:17 AM
Wow, carny has a bit of a 'mouth' on him imo.

Obviously it's a hold over from the previous edition which funnily enough I can't duplicate. On mine it just gives +2 Str, but doesn't give the usual rule of ALS. It doesn't switch to +1 for being mounted either however.
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Carny
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Old July 25th, 2011, 02:09 AM
Quote:
Originally Posted by Arijharn View Post
Wow, carny has a bit of a 'mouth' on him imo.

Obviously it's a hold over from the previous edition which funnily enough I can't duplicate. On mine it just gives +2 Str, but doesn't give the usual rule of ALS. It doesn't switch to +1 for being mounted either however.
Sorry for the rudeness. I was (to be perfectly honest) a bit hungover and I do realise that the post was probably out of line. I apologize.
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Arijharn
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Old July 26th, 2011, 02:55 AM
Shouldn't Azhag's armour save actually be 4+?

Heavy Armour (5+) +1 for being mounted on Skullmuncha?
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UltraPrime
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Old July 26th, 2011, 07:08 AM
Quote:
Originally Posted by Arijharn View Post
Shouldn't Azhag's armour save actually be 4+?

Heavy Armour (5+) +1 for being mounted on Skullmuncha?
Yes. Yes it should

If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation.

WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000)
40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500)
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elladamerie
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Old August 1st, 2011, 09:17 PM
Edited

Last edited by elladamerie; August 1st, 2011 at 09:24 PM.
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UltraPrime
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Old August 2nd, 2011, 12:06 AM
Quote:
Originally Posted by elladamerie View Post
Edited
I'm intrigued now....

If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation.

WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000)
40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500)
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