Senior Member
Join Date: Sep 2009
Posts: 173
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Hello,
I was also doing some thinking for the arcane users and how cybernetics effects them in addition to the normal strain limits. I was looking at the Encumbrance scripts for the savage worlds data set. Is it possible to create a hidden stat for arcane users like encumbrance that is set to zero, and each point of "spiritual encumbrance" if you will gives them a -1 to their arcane casting skill? Also I noticed that ISP and PPE were added, but the power points provided by the arcane background or power point edge are not populating those numbers. What syntax needs added to do that? Salcor |
#261 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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Quote:
I believe there is a CurrStrain field/resource. Could check if that is greater than 0 and if the hero has a particular tag like Rifts.MagSklPen apply -1*current strain to bonus (I don’t remember offhand if there is a penalty field or not...). For the ISP/PPE, May just be a matter of finding the right timing to apply Power Poits field Values to the respective ‘type’ of energy... Would that work? Working on - |
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#262 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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Quote:
Although, I may need to double check how that’s handled to be sure.. lol Working on - |
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#263 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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Hmmm..... they should show up there. Let me check when I get home to be sure.
Working on - |
#264 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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New files posted to Github:
Quote:
Working on - |
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#265 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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These are now in a separate file and should show under permanent adjustments.
Working on - |
#266 |
Senior Member
Join Date: Sep 2009
Posts: 173
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TCArKnight,
I sent you my latest Rifts data file.that includes the let line Walker, mind melter, and shifter. I also put in a number of the megapowers. However, I got some weird spam reply about purchasing iPhone cases. Figured I would let you know. Salcor |
#267 |
Junior Member
Join Date: Feb 2018
Posts: 4
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Hey all,
Just got my Savare Rifts books, and got Hero Lab up and running again (havent used it since Shadowrun a couple of years ago). I bought/installed Savage Worlds, and downloaded the Github files and added them to the data/savage dir. But I now get this error when I open the Savage Worlds: "Thing 'edgSRUpgra' - Thing required thing 'racSFconst' that does not exist' as well as 3 more like that, including: 'hinSFCybRe', 'cybAdrenal' and 'cybAquatic' Am I missing some expansions or other? PS: Thanks for the great work on this! |
#268 |
Senior Member
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819
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Do you have the Sci-Fi Companion installed? You will need to have purchased that to use Savage Rifts.
Lenny Zimmermann Metairie, LA, USA Data files authored (please let me know if you see any issues with any of these if you have/use them): Official (In the downloader) 50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome Coming Eventually Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me) |
#269 |
Junior Member
Join Date: Feb 2018
Posts: 4
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#270 |
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