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Heronator
Junior Member
 
Join Date: Aug 2019
Posts: 1

Old August 27th, 2019, 04:13 PM
Hi everyone, for my upcoming M&M 2E game, I'm using the hit points alternate rule, and I'd like to change how hit points are calculated (Hit Die + CON Bonus per PL, rather than CON score + CON Bonus x 3). Initially, I used the healing function of the hit point tracker to put a character's HP total where I wanted it (so it'd read, for example, 64/40), but I see that this doesn't output on character sheets, which is a massive problem.

Does anyone know how I might do this? I thought the "Procedure" tab of the Editor might be how, but I don't know how to actually script anything, or if that's even the correct method.
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Duggan
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Join Date: Nov 2009
Posts: 1,502

Old August 27th, 2019, 08:04 PM
Hmm... I can see the code in question in the Data.hlz file, but I can't find any Procedure that it maps to.
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