Senior Member
Volunteer Data File Contributor
Join Date: Jan 2007
Posts: 591
|
Could you implement Energy Points (Mastermind Manual page 72) as an option?
|
#1 |
Senior Member
Join Date: Jul 2007
Location: Walbridge, Ohio
Posts: 767
|
Here is a few things that I found;
1. Have a place to put down a None hero name (ID) and a place to mark public or secret ID. 2. For the confussion power (possibly) in the tactical menu have a place to role the powers ability or mark a person that is under the confusion power and when init is rolled have the confussion effects listed next to the conditions of the tartget. |
#2 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
|
dartnet wrote:
> > > Could you implement Energy Points (Mastermind Manual page 72) as an option? This will be included when we implement the masterminds manual stuff later. -- Colen McAlister, colen@wolflair.com Chief Engineer, Lone Wolf Development |
#3 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
|
SAbel wrote:
> > > Here is a few things that I found; > 1. Have a place to put down a None hero name (ID) and a place to mark > public or secret ID. You can just enter this in the "Hero Name" box. Or, you can enter their real name there and put the other data in the background information. > 2. For the confussion power (possibly) in the tactical menu have a place > to role the powers ability or mark a person that is under the confusion > power and when init is rolled have the confussion effects listed next to > the conditions of the tartget. We're planning to add stuff like this to the Tactical Console in a future update. Stay tuned! -- Colen McAlister, colen@wolflair.com Chief Engineer, Lone Wolf Development |
#4 |
|
|