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Old March 24th, 2002, 08:23 AM
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There are 2 messages in this issue.

Topics in this digest:

1. Re: Re: Conflits not working for child units?
From: "Keith Upton" <mobo@adelphia.net>
2. Re: Conflits not working for child units?
From: "rjsoz" <rjs@inorbit.com>


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Message: 1
Date: Sat, 23 Mar 2002 07:31:41 -0700
From: "Keith Upton" <mobo@adelphia.net>
Subject: Re: Re: Conflits not working for child units?

Sorry, I should have mentioned that I have it set up that way. I played around with it structure a different way once. I had the options add a child unit that had the rang:0-2. This Would make the third option non selectable, but it still did not validate the first two options. It would still let me have 0-2 of transport type 1 and 0-2 of type 2 (It was like grandchild unit was not being counted for conflicts). Just not three different types of transports. Would really like them to be list as two separate units add to the HQ.


Thanks,

Keith

'95 VR-4


----- Original Message -----
From: emperorfranz
To: armybuilder@yahoogroups.com
Sent: Saturday, March 23, 2002 7:18 AM
Subject: [AB] Re: Conflits not working for child units?


In your datadef file define a conflict group that allows 2 choices
and then assign all these options to that group. This will cause a
violation when the third one of any of these is selected.

Later,
Hugo

--- In armybuilder@y..., "Keith Upton" <mobo@a...> wrote:
> Well, I've been trying to figure this one out for a week now. My
HQ unit has two transport vehicles. They can be of three different
types, lets say type 1, 2, and 3. I can give the HQ two type 2 or
one type1 and one type 3, ect. Right now I gave the HQ the option to
all three types and added the rept:unit@2 to the options. That
allows me to select a max of two of each transport type. But I can
still select the other two types (twice each) for a total of 6
transports. All three options on the HQ have the same conflict
group. How can I make it were I can select any combination of the
three transports up to a total of two?
>
> Thanks,
>
> Keith
>
> '95 VR-4
>
>
>
>
> [Non-text portions of this message have been removed]


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[Non-text portions of this message have been removed]



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Message: 2
Date: Sun, 24 Mar 2002 01:13:40 -0000
From: "rjsoz" <rjs@inorbit.com>
Subject: Re: Conflits not working for child units?

--- In armybuilder@y..., "Keith Upton" <mobo@a...> wrote:
> Sorry, I should have mentioned that I have it set up that way. I
played around with it structure a different way once. I had the
options add a child unit that had the rang:0-2. This Would make the
third option non selectable, but it still did not validate the first
two options. It would still let me have 0-2 of transport type 1 and
0-2 of type 2 (It was like grandchild unit was not being counted for
conflicts). Just not three different types of transports. Would
really like them to be list as two separate units add to the HQ.
>

You may have to play around with actual type names and the external
unit attribute tcon:
tcon: compares all of the types for a unit and its children and
allows various validation to be triggered based on type counts etc...

Check it out :-)

Russell.
----
Russell Sparkes - rjs@inorbit.com - http://www.freecfm.com/r/rjs
"Experience is what you get just after you needed it" - Unknown



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