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Version 5.11 of the d20 System data files is now available!

For some reason, Regional traits are allowing you to select a bootstrapped Regional feat and also giving you a bonus feat. They need to do one or the other, not both. I looked at the coding of the traits and it seems the system itself is providing the bonus feat.
 
For some reason, Regional traits are allowing you to select a bootstrapped Regional feat and also giving you a bonus feat. They need to do one or the other, not both. I looked at the coding of the traits and it seems the system itself is providing the bonus feat.

I'm not seeing this. Can you give me an example of one?
 
I created an elf with The Yuirwood trait. It allows you to select a bonus feat, which it then assigns via bootstrap. However, it also gives you an extra feat to select one of the listed feat
 
I created an elf with The Yuirwood trait. It allows you to select a bonus feat, which it then assigns via bootstrap. However, it also gives you an extra feat to select one of the listed feat

Ok, so for the Yuirwood trait, remove the line of code that says:

Code:
herofield[tFeats].value += 1

When bootstrapping bonus feats it's not necessary to increase feat totals. I'll look more closely at the traits to see if there's a conditional need to increase feats when taking this trait.

Edit: I see now why I wasn't seeing the problem before. The scripting requires the character to be of the appropriate race before filling in the feat options (which is kind of weird actually since the trait already requires a race). In addition, it appears taking a regional feat isn't required even if you choose a region. Ideally, this would be handled through a different mechanism but that's not possible through the d20 system at this time. I'll need to make some changes to these traits, but I'll try to do so with the least amount of impact possible.
 
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Minor core issues:

1) There are 2 10 minute casting time tags applied to core spells. Only need one (Minute10 appears to be preferred).

2) No description for Shadowdancer Prestige Class.
 
Ok, psionics are irritating me to no end. Anyone mind if I tackle Expanded Psionics Handbook as my next project? Basically everything in there needs to be worked on and the power list needs to have the descriptions filled in properly
 
Ok, psionics are irritating me to no end. Anyone mind if I tackle Expanded Psionics Handbook as my next project? Basically everything in there needs to be worked on and the power list needs to have the descriptions filled in properly

Yea, psionics are a mess. It's definitely on my list, but if you want to take that on don't let me stop you.
 
Yea, psionics are a mess. It's definitely on my list, but if you want to take that on don't let me stop you.

I keep trying to build options around psionics stuff. Races of Eberron has alternates that modify abilities that can't actually work if replaced as stated.

I think I actually have to do XPH first before I finish RoE, it's that borked
 
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I can do replacement things for feats/powers/premade class abilities but apparently XPH is core and can't be accessed so I can't attach the filler upgrade abilities. If I post the modifier file here, can the abilities be attached properly?
 
I can do replacement things for feats/powers/premade class abilities but apparently XPH is core and can't be accessed so I can't attach the filler upgrade abilities. If I post the modifier file here, can the abilities be attached properly?

Send me what you have, and let me know what you need. I'll see if I can figure something out.
 
Send me what you have, and let me know what you need. I'll see if I can figure something out.

Will do once I finish up. The coding on the base Soulknife abilities were almost nonfunctional in the ability to interact with them and the powers are unusable without full descriptions and augment text
 
Ok, I give up. Missing class abilities, mistaken class abilities, screwy coding, and the powers aren't given the functionality that spells are so there needs to be a version of each power for each class that uses it.

Without being able to get to the actual file, I can't fix the classes. Without a consolidated format like spells have, remaking all the powers for each class would take too long.

Sorry guys. I gave it a shot. :(
 
Ok, I give up. Missing class abilities, mistaken class abilities, screwy coding, and the powers aren't given the functionality that spells are so there needs to be a version of each power for each class that uses it.

Without being able to get to the actual file, I can't fix the classes. Without a consolidated format like spells have, remaking all the powers for each class would take too long.

Sorry guys. I gave it a shot. :(

Sorry, man. I know Psionics needs a complete overhaul. Unfortunately, there's just no one doing anything for d20 core anymore it seems. Shadow was nice enough to give us a ton of updates to the system, but his time seems taken up with Pathfinder now. Perhaps I'll take a crack at it some time, but as you said it's a time sink and there are plenty of other things that need to be done as well.
 
Since it is part of core can't we complain and hopefully have them either give access to the actual file or get someone working on it?
 
Adding a permanent adjustment to Intelligence does weird things to skill point totals. Odd adjustments seem to reduce skill point totals
 
Ability score bonus for Animal Companion issue:

If you add a bonus, remove it, then select a new one the bonus turns into a penalty. Example: create 7th level Druid, add animal companion, increase ability score on Animal Companion (ie Strength). Delete ability score bonus and add a new one (ie Constitution). note that new chosen ability is reduced by one.
 
Ability score bonus for Animal Companion issue:

If you add a bonus, remove it, then select a new one the bonus turns into a penalty. Example: create 7th level Druid, add animal companion, increase ability score on Animal Companion (ie Strength). Delete ability score bonus and add a new one (ie Constitution). note that new chosen ability is reduced by one.
For now this can be fixed by going to "Develop->Trigger Full Evaluation Immediately". I know not perfect but its a working method until a full fix can happen.
 
Possible bug with the SpInfo tag: hard to explain, but it appears when a spell is tagged to another spell then subsequently tagged to an ability, the description of both spells will appear on the description. Example:

1) Spell Plague Carrier tags Contagion spell description.

2) Spell-like ability Contagion tags Contagion spell description

3) Spell-like ability Contagion description includes text from both Contagion and Plague Carrier.
 
Ammunition use does not trigger encumbrance

I'm a bit surprised at this bug for such a mature product, but I don't understand why my total Encumbrance does not get updated when I use up ammunition such as Bolts or Arrows. That's kind of a basic function.

From what I'm seeing in the comments in these forums, this product seems to have been abandoned and all D20 and 3.5 support stopped many years ago. I wonder why the web site still advertises that Hero Lab includes this option when there doesn't appear to be much hope that anything related to 3.5 will be fixed or supported.

I can also see that there's been a lot of effort from the community to add supplemental support, and I wonder why the developers don't release the D20 core code as a gesture of good will to allow us to make Hero Lab usable for 3.5 games.
 
I'm a bit surprised at this bug for such a mature product, but I don't understand why my total Encumbrance does not get updated when I use up ammunition such as Bolts or Arrows. That's kind of a basic function.

Marking them as used isn't removing them from your character. It might not be what you want but I can't see that as being a bug. If you want tracking like that, you CAN 'sell' each used arrow for 0 gold. This will update your encumbrance. Are you really so concerned about encumbrance you need to update it for ammunition in play? Don't you have you character go back and buy the same ammo all over again?

As for HLC... it still works, it does what I paid for it to do. While it isn't getting the support it used to, it hasn't been abandoned.
I feel that asking for access to the core files is ridiculous. You paid for a license to use the software, you didn't buy the actual program and files. Individual users with core file access are likely to screw those files up so that HL stops working for everyone! While some of the people of the forum are top-notch at HL coding, that's a pretty small percentage of the actual users.
 
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